Game input labs

Pick the game. Get a lab that measures your hardware

51 of these pages are not lists. They read your controller, your keyboard or your screen and answer one question that game asks and nobody else measures — whether your keyboard can physically hold a Siege peek, which deadzone decided your Rocket League dodge, how far your thumb actually reaches on the phone you play Genshin on.

51measuring labs
51game hubs
26read a controller
27work on a phone
CS2 Read your FACEIT lobbies Twenty matches, ranked against the nine players who were actually in each one. Open CS2 FACEIT levels and elo How many players hold each level in your region, and how many matches your next one is. Open

Ace Combat 8: Wings of Theve

Lab
Steam

Times you flying six intercepts in both control modes with your own stick and says which one your hand flies better; draws the turn circle at any speed; lays out the official buttons and squadron orders.

Flight action

AION 2

Lab
Steam

Puts AION 2 mode and AION 1 mode on the same six targets with your own mouse, lights every controller layer as you hold LT, RT or RB, ranks the eight classes for how you play and reads NC’s server rules for your plan.

MMORPG

Apex Legends

Lab
Steam

Puts all seven ADS multipliers side by side as centimetres, and plots your stick curve.

Hero battle royale FPS

Battlefield 6

Lab
Steam

Cuts your own mouse stream into your own display frames and shows which rate leaves frames empty.

First-person shooter

BeamNG.drive

Lab
Steam

Reads the key you press and names which of the eleven action maps would answer it, which is why published lists of this game contradict each other.

Vehicle simulation

Brawl Stars

Lab
App Store

Measures how far your aim moves between pointing and letting go — the shot fires on release.

Arena brawler

Call of Duty: Mobile

Lab
App Store

Fits the on-screen HUD to your own thumb reach, measured on the phone you play on.

Mobile FPS

Call of Duty: Warzone

Lab
Steam

Watches your right stick while you press a button, and reports how long your aim stopped.

Battle royale FPS

Counter-Strike 2

Lab
Steam

Builds a config you can read line by line, and tests your counter-strafe release.

Tactical FPS

Cyberpunk 2077

Lab
Steam

Solves the level your target attributes are reachable at, sums cyberware capacity from every source with the shards that could have dropped by now, and maps which endings are still open.

Action RPG

Dead by Daylight

Lab
Steam

Separates how early or late you press from how much you vary, against a 33 ms window.

Asymmetric horror

Deadlock

Lab
Steam

Classes every key against the game you came from — Overwatch 2, VALORANT, League or Dota 2 — draws a rebind plan with every move listed, drills the parry window on the wiki’s numbers and walks you through a bind that will not save.

MOBA hero shooter

Dota 2

Lab
Steam

Times every hop in your combo against the distance between those keys, and names the expensive one.

MOBA / Steam

Dragon's Dogma 2

Lab
Steam

Tells you whether your save can start Dark Arisen and in which order — the Unmoored World cannot — times the two weapon-skill chords Title Update 3.2 added on your own pad, and shows what 9 October gives your copy and at what hour in your time.

Action RPG

EA Sports FC

Lab
Steam

Reads the path your stick drew and says whether it was a flick, a rotation or a hold.

Sports

Earth Defense Force 5

Lab
Steam

Flies the EDF helicopter with your own pad or keys — spin-up, no button to go down, tilt to move — and counts your over-corrections, lights every class’s buttons as you press them and plans Switch 2 co-op.

Third-person shooter

Elden Ring

Lab
Steam

Puts the game’s parry windows in milliseconds and measures whether your own hand fits inside them.

Action RPG

Fortnite

Lab
Epic Games Store

Scores a build layout against one rule: can your left hand stay on WASD.

Battle royale / creator ecosystem

Forza Horizon 6

Lab
Steam

Reads your own pad or wheel and names which device the machine hands over first, which is what decides where force feedback goes.

Racing

Free Fire

Lab
App Store

Counts how many fingers your screen really tracks at once, and maps where each one lands.

Mobile battle royale

Gears of War: E-Day

Lab
Steam

Times your Active Reload presses with the bar under the reticle and in the old corner, runs the four aim assist options on your own stick, compares the five schemes and fits both dead zones to the sticks you own.

Third-person shooter

Genshin Impact

Lab
Epic Games Store

Compares which limb performs your combat loop on PC, pad and phone — and measures reach.

Action RPG

Grand Theft Auto V

Lab
Steam

Measures how far your left stick travels at the moment you squeeze the throttle — whether your accelerating hand is steering for you.

Open-world action

Grand Theft Auto VI

Lab
Rockstar Games

Measures how far clicking the left stick to sprint moves your heading — in degrees, on your own pad.

Open-world action

Helldivers 2

Lab
Steam

Drills the four stratagem codes you actually bring, and times which press your hand hesitates on.

Co-op shooter

League of Legends

Lab
Riot Data Dragon

Times your own combo in each cast mode and measures the cursor travel normal cast adds.

MOBA

Marvel Rivals

Lab
Steam

Times the gap between your two ability presses — and how many would fire the ultimate.

Hero shooter

Minecraft

Lab
App Store

Times your clicking against the attack cooldown and maps which hotbar slots you reach.

Sandbox / survival

Minecraft Dungeons II

Lab
Steam

Says whether your party’s devices can play together and what each one needs, reads up to four controllers at once, unfolds the loadout from six slots to twelve and checks which capes you have earned.

Action RPG

Mobile Legends: Bang Bang

Lab
App Store

Asks for every direction in turn and finds the sector your thumb aims worst in.

Mobile MOBA

Monster Hunter Wilds

Lab
Steam

Traces your Focus Mode trigger and shows whether the hold survives a whole combo.

Action RPG

NBA 2K27

Lab
Steam

Say the move, get the input — then perform it and read back the stick angle you sent.

Sports

Once Upon a Katamari

Lab
Steam

Times you rolling a katamari in Usual Stuff and in Simple with your own two sticks or WASD and IJKL, ticks off every move of the game’s chart on your pad, and says what the Switch 2 version means for your copy.

Action puzzle

Overwatch 2

Lab
Steam

Keeps the ledger of how many keys mean more than one thing across your hero profiles.

Hero shooter

Palworld

Lab
Steam

Prices a breeding run: the odds per egg, the eggs half of players need, and the hours and cake they cost.

Survival crafting

Path of Exile 2

Lab
Steam

Runs your own skill rotation and names the step that arrives late, and the two that share a finger.

Action RPG

PUBG: Battlegrounds

Lab
Steam

Maps every shipped key collision, then measures the gap between your taps and holds.

Battle royale

Rainbow Six Siege

Lab
Steam

Tests whether your keyboard can physically hold a crouch-swing, and times your reversal.

Tactical FPS

Red Dead Redemption 2

Lab
Steam

Measures the rhythm of your own spurs — the gap, the wobble, and where your tap stops being a tap.

Open world action

Roblox

Lab
App Store

Diagnoses shift lock, a controller Roblox will not see, and who owns a given key.

User-created experiences

Rocket League

Lab
Epic Games Store

Reads a flick off your pad and names which deadzone decided the dodge you got.

Vehicle sports

Rust

Lab
Steam

Prices your own base the way a raider does — the cheapest barrier at every layer, not the sum.

Survival

Star Wars: Galactic Racer

Lab
Steam

Times your own trigger into the Perfect Start window, runs Afterburner against Ramjet over water and lava to a corner, ranks the four repulsorcraft for how you drive and tells you whether the keyboard, wheel or pad on your desk is one the game takes.

Racing

Stardew Valley

Lab
Steam

Measures how well your right thumb parks a cursor, in a game that lets you tune nothing.

Farming sim

Street Fighter 6

Lab
Steam

Checks every direction of your motion actually arrived, and times what Classic costs your hands.

Fighting

Tekken 8

Lab
Steam

Times the gap between your direction and your attack against a single 16.7 ms frame.

Fighting

Terraria

Lab
Steam

Reads a world seed the way the game does — including ordinary phrases that secretly match a special one.

Sandbox adventure

Valheim

Lab
Steam

Tries every three-dish plate you can cook and ranks them for health, stamina or eitr; sums comfort into Rested minutes; and prices a death, a raid setting and a console command in 1.0.

Survival

VALORANT

Lab
Epic Games Store

Draws your crosshair at true size on your monitor and converts sensitivity on cm/360.

Tactical FPS

WARDOGS

Lab
Steam

Prices every life of your loadout, every unlock on the seven tracks and what the Season 2 wipe leaves you — plus the race to 100 and vehicles by the seat.

Tactical shooter

Warframe

Lab
Steam

Times the milliseconds between your crouch and your jump, and how much that gap varies.

Action / Looter shooter

What separates a lab from a hub

A lab measures something. It reads your controller through the browser, or times your keyboard, or reads your screen, and turns that into a sentence about the game you play — not a percentage. A hub is a verified list of that game's default bindings with routes to the right general tool, which is genuinely useful and is not the same thing.

Both are marked above so you know which you are opening. The five hubs without a lab are not neglected; they are waiting for a question that game asks and a browser can answer. Where no honest measurement exists, this site would rather link a tool than invent one.

What a browser can and cannot prove

Every lab states its own boundary on its own page, and they are real boundaries. A browser reads your controller, your keyboard, your pointer and your screen. It cannot see the game, your frame rate inside it, or the server you are playing on. Where a figure would need something the browser cannot reach — a publisher's unpublished threshold, an internal sensitivity constant — these pages say so instead of printing a precise-looking number.