How many attribute points can you get in Cyberpunk 2077?+
Every attribute starts at 3, character creation adds 7 points, and each level pays one more: 81 in total at level 60 with Phantom Liberty, 71 at level 50 without it. That is the whole income — there are no attribute shards in 2.0.
Can you max every attribute in Cyberpunk 2077?+
No. Taking an attribute from 3 to 20 costs 17 points, and at level 60 you have 66 to spend: three attributes at 20 with 15 left over. A fourth would need 68. The planner on this page shows the level any set of targets becomes reachable, and says so when none can.
How many perk points are there in Cyberpunk 2077 2.0?+
One per level after the first (49 by level 50, 59 by 60), one from each of the five skills at rank 15 and again at rank 35 (10 in total), and one per perk shard. The community wiki lists 13 shards — 10 in the base game and 3 in Phantom Liberty — and records one base-game shard left unassigned since 2.0, which is why guides print 11. Every perk in every tree costs 221 points.
What is the maximum cyberware capacity in Cyberpunk 2077?+
360 at level 60 with Phantom Liberty, or 430 with the Chrome Compressor in the operating-system slot: 201 from level, 15 from the Engineer skill, 20 from Renaissance Punk, 74 from shards and Edgerunner’s 50-point overload, plus the compressor’s 70. The game caps capacity at 450.
How much capacity do cyberware capacity shards give?+
2, 3, 4 or 6 depending on rarity. The drops and the Psycho Killer reward add up to 60 in the base game, and Phantom Liberty adds 13 or 14 more (one of them in Dog Eat Dog is missable) — 74 at most. The +80 some guides print has no breakdown behind it.
Why am I not getting cyberware capacity shards?+
They drop by rule: green ones from level 2 at most once a level, blue from 9 at most every two levels, purple from 17 every two, orange from 25 every three. At level 15, for example, no purple or orange shard can have dropped yet. The shard tracker on this page shows the ceiling for your level.
How do you get the secret ending in Cyberpunk 2077?+
At the end of Chippin’ In, when Johnny talks at the grave: tell him he messed that up too, ask what he wants from you, and agree this is his last second chance. Then, on Misty’s rooftop in Nocturne Op55N1, choose nothing and wait about five minutes until Johnny offers his own plan. There is no 70% relationship meter to fill — the answers are what count.
What do you need for the Panam and Rogue endings?+
Panam’s route needs her side job Queen of the Highway finished. Rogue’s needs Blistering Love, which Johnny only starts after two of the ways Chippin’ In can end — the second-chance answers that also open the secret, or telling him it was a hard road and he needn’t bare his soul. Any other answer sends him to Kerry instead.
Can you get every ending in one playthrough?+
Yes. The game warns you at the point of no return and, after the credits, returns you to just before Nocturne Op55N1 with a save, so one save can see every ending it has unlocked. Save there yourself as well.
Which Phantom Liberty choices lead to The Tower ending?+
The two that keep Reed’s offer on the table: giving So Mi up to Reed when he confronts you (King of Swords) or siding with Reed and refusing Songbird’s request (King of Pentacles). Then call Reed. Killing Reed or fulfilling Songbird’s request closes it.
What PC do you need for path tracing in Cyberpunk 2077?+
CD PROJEKT RED lists Ray Tracing: Overdrive at 2160p and 60 fps on a GeForce RTX 4080 with 16 GB of video memory, 24 GB of RAM and an NVMe drive — measured with DLSS Frame Generation switched on. The lowest ray-tracing tier is an RTX 2060 at 1080p and 30 fps.
Are there cheats for Cyberpunk 2077 on PS5 or Xbox?+
No. There are no cheat codes on console. On PC the Cyber Engine Tweaks mod adds a console, and 2.0 changed its commands — the old Game.GiveDevPoints lines still circulate but the mod’s documentation now gives the development-system syntax this page builds for you.
What is the Cyberpunk 2077 console command for money?+
With Cyber Engine Tweaks installed: Game.AddToInventory("Items.money", 100000) adds 100,000 eurodollars. Commands are case-sensitive; save before using them.