Input diagnostics

Keyboard, mouse and controller input tests

Test the signal before replacing the gear. Focused browser labs turn controller, keyboard, mouse, touch and motion events into readable evidence—without an account, driver installation or raw input upload.

KEYMAP / ALL TESTS

Every diagnostic, in full

The check above orders these by what your browser can see. This is the whole set, grouped by the device in your hand, with what each one measures and what it cannot.

Controller

01

Gamepad Tester

Watch every button, stick and trigger light up on a drawn PS5, Xbox or Switch pad, then test vibration, report rate and stick circularity — nothing to install, nothing uploaded.

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02

Stick Drift Test

Measure the observed center offset, maximum movement and stability of both analog sticks with a repeatable browser test.

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03

Controller Check

A guided two-minute check for any controller: stick drift at rest, full-circle range, every button and trigger, then a suggested deadzone and a clear verdict before launch day.

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04

Advanced Gamepad Analyzer

Analyze recenter stability, full-circle coverage, outer range, symmetry, triggers and two connected controllers in repeatable stages.

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05 Desktop

Controller HID Inspector

Read the raw HID reports of a DualSense or DualShock 4: stick centres to the byte, drift percentage, gyro bias, report rate, battery and touchpad, read-only over WebHID.

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06 Desktop

DualSense Adaptive Trigger Test

Send real adaptive trigger effects to a DualSense on PC — resistance, weapon clicks, vibration — watch each trigger’s travel against the force it meets, and reset a trigger a game left stiff.

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07 Desktop

Steering Wheel Tester

Turn the wheel and press the pedals: a guided check names every axis, then measures centre, real rotation, resolution, pedal range and spikes, and says what to change.

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08 Desktop

HOTAS Tester

Reads every flight device on your desk at once — stick, throttle, rudder pedals, yoke — and checks each axis for reach, centre, jitter, resolution and spikes, with the hat switch and every button.

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09 Desktop

Fight Stick Tester

Every input from an arcade stick or leverless controller in numpad notation with the frames it was held, the motions you performed, and a two-step check of its SOCD mode against the tournament rule.

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Keyboard

Mouse

Phone and touch

Display, latency and reaction

Headphones and sound

PC and graphics card

Not sure where to start

What an online input test can tell you

A browser test can show whether a signal reaches the webpage, how it changes over time and whether a suspicious behavior repeats under controlled conditions. That is enough to narrow many practical problems: a stuck key, a controller axis that rests away from center, a mouse button that emits unusually close click events or an unstable pointer event stream.

It cannot see every layer between the physical switch and the operating system. Drivers, firmware, wireless links, calibration, power modes and browser scheduling remain part of the path. For that reason, Keymap Labs reports observations and timing distributions rather than declaring that hardware has passed a universal certification.

A useful three-pass routine

  1. Run the shortest relevant lab with your normal connection.
  2. Repeat the same action after changing one variable, such as cable, USB port or browser.
  3. Confirm the behavior in a game or operating-system utility before repair or replacement.

Every tool page includes its measurement boundary, interpretation and troubleshooting steps so the number is never separated from the decision it can support.