Standard or Expert? Fly both, then decide.
Six short intercepts. Each bandit is flown once in each mode, and which mode goes first alternates, so practice does not decide the result. Put the bandit on your nose and hold it in the circle for 0.6 of a second to lock; the bench times every run and counts how often the bandit slips out.
Bandit off your left wing, level with you.
Bandit high and behind your right shoulder.
Bandit low and ahead on the left, weaving.
Six intercepts, about two minutes. Controller, flight stick, keyboard or touch.
A bench model, not Ace Combat 8's handling: both modes get the same roll, pitch and yaw rates, and the only thing that changes is what the left stick asks for — which is exactly the difference the publisher describes. A run that has not locked after 20 seconds counts as 20. Nothing leaves this browser unless you share the card.