Out since · checked against 22 October hotfix

Gears of War: E-Day updates, Ranked and Season 1

Gears of War: E-Day has been out since 6 October 2026. This page follows it from here: every title update and what it changed, Ranked Versus since 13 October, Season 1: Emergence until 1 December, and the settings the patches have added.

Title updates

Every Gears E-Day update and what it changed

Newest first, grouped by mode. A plain fix is marked as a fix; anything that changes how the game plays is marked as tuning.

Gameplay tuning has not changed since launch. Both patches since launch fixed bugs, stability and Ranked placement; neither retuned weapons.

  1. 22 October hotfix Fixes only Latest

    Crash fixes, three campaign blockers and Ranked disconnects, with the Halloween event

    Stability, every platform

    • Stability, performance and crash fixes on PC, Xbox and handhelds.
    • Characters no longer T-pose when aiming down sights right after blind-firing the Gnasher from medium cover.
    • Xbox Cloud Gaming defaults to Performance instead of Quality.

    Campaign

    • Fixed blockers in Act Two Chapter Two (the camera stuck at the construction site), Act Three Chapter Three (the navigation aid stuck on the sinkhole) and Act Four Chapter Two (the train car stuck in a secondary objective).

    Horde Siege

    • Other squads closing E-Holes no longer block the Close E-Holes objective, and one player failing to load no longer kicks everyone from the server.

    Versus

    • A Ranked match now dissolves 2 minutes after a player disconnects and does not return, not 1.
    • More places where the Demolition bomb became unreachable once dropped are fixed.
    • The Coalition is reviewing Versus balance feedback for Season 1 and is working on a hotfix for a smoke-grenade see-through exploit.

    Halloween event

    • Limited-time Versus Trick-or-Treat, with pumpkin heads and the Jack-o-Cannon, and a Boogeyman Horde Siege.

    Source: The Coalition — October 22 Hotfix Notes + Halloween Event

  2. 14 October patch Fixes only

    Ranked placement fixed, a setting to mute collectible chimes, and a long list of fixes

    Ranked

    • Placement matches had put some players in the wrong skill division since Ranked Versus opened; placement now sets the rank accurately.

    Settings

    • The on-screen diagnostic text in the bottom-left corner is smaller.
    • A new setting turns off the audio chimes for Campaign collectibles.

    Stability, every platform

    • Stability, optimisation and memory improvements on PC, Xbox and handhelds, aimed at crashes and slowdowns in long sessions.
    • Account linking, sign-in, Social Menu and friends list fixes, and further server anti-cheat protection.
    • Colourblind settings now display as described, and Weapon Mods in Campaign and Horde Siege work as described.

    Campaign

    • War Journal and achievement progress tracks again. Collectibles and completion rewards that went missing cannot be granted back automatically: the War Journal shows which collectibles to pick up again, and replaying a completed mission from a new campaign earns the rewards.
    • Split-screen: a second player can join from the main menu and keeps control after a Supply Cache.
    • Fixes in Acts One to Five, among them an elevator players got stuck in and a bridge switch that could not be used.

    Horde Siege

    • The Corpser can be killed during an Invasion Event, enemies from E-Holes are no longer briefly invisible, and players spawn with the right ammo.
    • The Medic's Stim Vaporizer revives allies with Friendly Fire on, and missions end properly when squad members leave during extraction.

    Versus

    • Breechshot headshots give hit markers, "Close Shave" and "Better Man" ribbons are awarded reliably, and friendly concussion grenades no longer concuss you.
    • Spawn protection ends when you hip-fire, the revive distance is enforced, and you can fire with the scoreboard open.

    Source: The Coalition — Gears of War: E-Day October 14 patch notes

  3. 5 October patch Fixes only

    Stability before launch, and fixes for matchmaking and split-screen sign-outs

    Online

    • Some Versus Social matches no longer sit on "Waiting for players".
    • Xbox sign-in copes with a system clock that is far off, and a split-screen player is no longer signed out after suspending and resuming.

    Campaign and Horde Siege

    • Fixes for objectives that failed to update or start in Acts Two and Four, and for players left attached to turrets when a cinematic began.
    • Siege Blitz Secure objectives can be completed, and the extraction helicopter appears in the Plaza Ruins Blitz mission.

    Versus and interface

    • Demolition: the bomb no longer sticks in a defusing state when the defuser is eliminated.
    • The Online Diagnostic text is resized.

    Source: The Coalition — Gears of War: E-Day October 5 patch notes

Calendar

What has happened, and what is already set

What happened, what has a date, and what only last year's pattern suggests, kept apart.

  1. 1 October 2026 Happened
    Early access and Season 1: Emergence
  2. 5 October 2026 Happened
    Pre-launch patch
  3. 6 October 2026 Happened
    Launch
  4. 13 October 2026 Happened
    Ranked Versus opens
  5. 14 October 2026 Happened
    Patch: Ranked placement and collectible chimes
  6. 22 October 2026 Happened
    Hotfix and Halloween event

    Crash and campaign fixes; Trick-or-Treat in Versus and a Boogeyman Horde Siege.

  7. 1 December 2026 Dated
    Season 1 ends
Reference pages

Our Gears E-Day pages after the latest update

Checked against 22 October hotfix ·

The launch

How Gears E-Day came out

When each platform opened and what the editions held, kept as the record of the launch.

Launch moment
6 Oct, 08:00 Pacific — out nowOne global instant: 15:00 UTC, 11:00 in New York, 17:00 in central Europe, 00:00 on 7 October in Japan. Day one on Game Pass Ultimate and PC Game Pass.
Early access
1 Oct, 08:00 PacificPremium and Collector’s Edition — the same clock time as launch, five days earlier.
Season 1: Emergence
1 Oct – 1 DecEight weeks from early access, with three two-week events — Halloween, 20 Years of Gears and Thanksgibbing — each with a Versus event mode, a Horde Siege event mission and rewards.
Versus Ranked
From 13 OctoberOne week after launch, The Coalition says.
The editions at launch

Standard Edition

  • The full game from 6 October
  • Exfil Dom character skin and Exfil weapon skin set for pre-orders

Premium Edition

  • Up to five days early access from 1 October
  • Bravo Squad Signature Weapon Pack
  • Five Seasonal Customization Packs, starting with the Emergence Pack at launch
  • 1,000 Iron (premium currency)
  • Also sold as a $30 upgrade if you already own Standard

Collector's Edition

  • Premium Edition content plus physical collector's items

Quick answers

What did the 14 October patch change in Gears of War: E-Day?

It fixed Ranked placement, which had put some players in the wrong division, added a setting to mute the Campaign collectible chimes and shrank the diagnostic text in the corner. The rest is fixes: stability and memory on every platform, War Journal tracking, split-screen, Horde Siege and Versus. No weapon was retuned.

Can I get back collectibles that did not track?

Not automatically. The Coalition says collectibles lost before the 14 October patch cannot be re-granted, but the War Journal now shows which ones to pick up again. Missing completion rewards come back by replaying a completed mission from a new campaign.

When does Ranked come out in Gears of War: E-Day?

On 13 October 2026, one week after launch. Until then Versus is unranked.

When does Season 1 end?

On 1 December 2026. Season 1, Emergence, started with early access on 1 October and runs eight weeks, with three two-week events: Halloween, 20 Years of Gears and Thanksgibbing. Season 2 is called Legacy.

What changed since the E-Day beta?

The Coalition added a field-of-view slider on every platform, fixed extra input delay with mouse and keyboard on PC, fixed an inconsistent sprint release delay on the Legacy schemes, made Gnasher hipfire blend muzzle- and camera-based aiming, and retuned weapons, movement, cover and Horde Siege difficulty.

Can my PC run Gears of War: E-Day?

Only if the graphics card has hardware ray tracing — it is a requirement, not a setting. Microsoft’s final table targets 1080p at 60 fps on Medium with an NVIDIA GeForce RTX 2060 or RTX 5050, or an AMD Radeon RX 6600 or RX 9060, with 6 GB of video memory and 12 GB of RAM; 1440p at 60 fps or more on High with an RTX 3060 Ti or RTX 5060, or a Radeon RX 6700 XT or RX 9060 XT, with 8 GB and 16 GB; and 4K at 60 fps or more on Ultra with an RTX 5070 Ti or Radeon RX 9070 XT. Every tier assumes upscaling (DLSS, FSR, XeSS or TSR). Any GTX card, and any Radeon older than the RX 6000 series, falls below the line however fast it is otherwise. The install is 115 GB and has to go on an SSD.

Is E-Day on PlayStation 5?

No. Xbox confirmed console exclusivity at its June showcase, so the only versions are Xbox Series X|S and PC through the Microsoft Store and Steam.

Does E-Day have Horde mode?

Yes, as Horde Siege for up to twelve players, alongside the campaign — four-player online co-op, or two-player split-screen on console — and 4v4 competitive multiplayer.

Is it on Game Pass?

Yes, on both Game Pass Ultimate and PC Game Pass since launch day, 6 October. Game Pass did not include the Premium Edition’s five days of early access; that was bought separately.

What frame rate does E-Day run at?

60 fps in the campaign and Horde Siege, and up to 120 fps in multiplayer on Xbox Series X. The gap matters for a timing mechanic: at 60 fps a frame holds the picture for 16.7 ms, at 120 fps for 8.3 ms, so the same Active Reload window gives you twice as many chances to see where the marker actually is.

Does aim assist work in multiplayer?

Not in Versus. The Coalition confirmed during the open beta that aim assist only affects Campaign and Horde Siege, whatever the setting is, and said the settings screen would say so at launch. In 4v4 the slider changes nothing, so tune it for Horde and the campaign.

Which controller scheme should I pick?

There are five. Default is the new layout; Modern is closer to other current shooters; Modern Alt is Modern with Slide moved to B; Legacy is closest to the classic Gears layout; Legacy Alt moves some of the actions that share the A button to other buttons. Years of Gears habit are worth keeping, so Legacy is the safe start for series veterans; if your habits come from other shooters, Modern costs you less to learn.

Does Gears of War: E-Day run on Steam Deck?

Valve rates it Steam Deck Unsupported, for graphics performance.