Insomniac Games
Action-adventure (single-player) · Insomniac Games

Is Marvel’s Wolverine out? Yes — since 15 September, PS5 only

Marvel’s Wolverine came out worldwide at one fixed moment on 15 September 2026, PS5 only. This page keeps the launch facts, what each edition adds and the settings that decide how it plays: Performance at 60 fps with ray tracing is the default, a 30 fps Fidelity mode is the alternative, the controls can be remapped, and the parry window itself is a setting.

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Launch moment: Tuesday, 15 September 2026 at 04:00 UTC, the same instant everywhere. Wolverine did not unlock at midnight where you live. Sony set a single global moment — 15 September at 04:00 UTC, which was midnight Eastern on the 15th and still the evening of the 14th on the US west coast. No region could start earlier than another, so switching a console to New Zealand bought nothing.

Unlock time

When Wolverine unlocks where you are

One instant, read on eleven clocks. In one region the local calendar still says a different day when it happens.
Where Local time Local date
US PacificAmerica/Los Angeles 21:00 Mon 14 Sept — the day before
US EasternAmerica/New York 00:00 Tue 15 Sept
BrazilAmerica/Sao Paulo 01:00 Tue 15 Sept
UKEurope/London 05:00 Tue 15 Sept
Central EuropeEurope/Berlin 06:00 Tue 15 Sept
MoscowEurope/Moscow 07:00 Tue 15 Sept
IndiaAsia/Kolkata 09:30 Tue 15 Sept
PhilippinesAsia/Manila 12:00 Tue 15 Sept
Japan & KoreaAsia/Tokyo 13:00 Tue 15 Sept
Australia (east)Australia/Sydney 14:00 Tue 15 Sept
New ZealandPacific/Auckland 16:00 Tue 15 Sept

Because it is one moment rather than a midnight in each region, switching your console or store region buys you nothing — there is no zone that reaches it first. The countdown above is this same instant read on your own device's clock.

Key facts

What is confirmed about Wolverine

PlatformsPlayStation 5
Released15 September 2026, 04:00 UTC

One moment worldwide: 14 Sep 21:00 US Pacific, 15 Sep 00:00 US Eastern, 05:00 UK, 06:00 CET, 13:00 Japan, 16:00 New Zealand.

PlatformPlayStation 5 only

No PlayStation 4 or PC version. PS5 Pro adds PlayStation Spectral Super Resolution (PSSR).

Default modePerformance: 60 fps with ray tracing

Insomniac’s head of technology called this the first time performance is the default in one of their games.

Other modeFidelity: 30 fps, higher resolution

For resolution over frame rate; Performance keeps 60 fps and ray tracing, so the choice is about how the game looks, not what it adds.

Standard Edition$69.99
Digital Deluxe$79.99

Or $10.00 as an upgrade if you already own Standard.

ControlsRemapping with presets or a custom layout

Plus four D-pad shortcuts and a Dodge/Parry Input Timing option, from Insomniac’s accessibility list.

ReviewsMetacritic 76 / 100

“Generally favorable”; it debuted at number 1 on the UK physical chart for the week ending 20 September.

Latest update1.002.001, October 2026

Story scent trails can be switched off with the Hint button (R3 by default). 1.002.000 turned on QSSR upscaling on PS5 by default.

Timeline

Dates that matter

  1. First hands-on previews

    Where Insomniac confirmed the 60 fps ray-traced Performance Mode is the default.

  2. Reviews

    Critics’ verdicts went live; Metacritic settled at 76.

  3. Released, 04:00 UTC

    The same instant everywhere; your local clock decided what date it said.

Editions

Which edition unlocks what

Prices are US list prices where the publisher has stated them; regional pricing differs.

Standard Edition

$69.99
  • The full game
  • Pre-order bonuses, for orders placed before launch

Digital Deluxe Edition

$79.99
  • Everything in Standard
  • Five suits: Incredible, Savage, Night Hunter, New Leather, Age of Apocalypse
  • Five claw sets: Smooth-Edged, Hollow Blade, Serrated Spine, Tapered, Thick
  • Three Technique Points
  • The pre-order bonuses included outright

Digital Deluxe Upgrade

$10.00
  • Adds the Deluxe content to a copy of Standard you already own

Confirmed

  • One simultaneous global unlock rather than per-region midnights, so no region started earlier than another.
  • Performance Mode — 60 fps with ray tracing — is the default on a base PS5; Fidelity Mode runs at 30 fps with a higher resolution.
  • Controller Remapping takes a preset or a custom layout, and each of the four D-pad buttons can hold a shortcut.
  • Dodge/Parry Input Timing widens the window for a successful dodge or parry, and Dodge Mode can be single tap, continuous hold or toggle.
  • Adaptive Triggers has its own setting for the force and tension on L2 and R2; vibration can be Experiential, Functional or off.
  • PS5 Pro owners get PlayStation Spectral Super Resolution rather than a separate mode list.

Not confirmed yet

  • Whether trigger resistance changes per attack — Insomniac documents only the overall force level.
  • A PC version: none has been announced, although Insomniac’s earlier Marvel games reached PC later.

Quick answers

Is Marvel’s Wolverine out?

Yes. It came out on 15 September 2026 at 04:00 UTC — midnight Eastern, 21:00 on the 14th in US Pacific, 05:00 in the UK, 06:00 in central Europe and 13:00 in Japan — on PlayStation 5 only.

Can you turn off the scent trails in Marvel’s Wolverine?

Yes. Since update 1.002.001 in October 2026, the Hint button, R3 by default, switches the story scent trails on and off, and earlier updates added settings for the other scents, audio cues and Nightmare Roots. Insomniac says the settings follow community feedback.

Is Marvel’s Wolverine on PS4 or PC?

Neither. It is a PlayStation 5 exclusive built by Insomniac Games, with PS5 Pro adding PlayStation Spectral Super Resolution. Insomniac’s earlier Marvel games reached PC later, but nothing has been announced for this one.

Does Wolverine run at 60 fps?

Yes, and it is the default. Performance Mode targets 60 fps with ray tracing on a base PS5; Fidelity Mode drops to 30 fps for a higher resolution. For a game whose combat is built on parries that matters beyond smoothness: at 60 fps a frame holds your input for 16.7 ms instead of 33.3 ms.

Can you remap the controls in Marvel’s Wolverine?

Yes. Controller Remapping in the accessibility menu takes a preset or a custom layout, and you can put a shortcut on each of the four D-pad buttons — a special technique, photo mode or a game-speed toggle.

Can you make parrying easier?

Yes. Dodge/Parry Input Timing sets how much time you get to land a dodge or a parry, and Dodge Mode switches the dodge between single tap, continuous hold and toggle. Both sit with the gameplay assists, next to the challenge level.

What does the Digital Deluxe Edition add?

Five suits (Incredible, Savage, Night Hunter, New Leather, Age of Apocalypse), five claw sets (Smooth-Edged, Hollow Blade, Serrated Spine, Tapered, Thick), three Technique Points, and the pre-order bonuses included outright. It is $79.99 against $69.99 for Standard, or $10.00 as an upgrade afterwards.

Does it support the DualSense adaptive triggers?

Yes — haptic feedback, adaptive triggers and 3D audio are all supported, and Adaptive Triggers has its own setting for how much force L2 and R2 push back with. Whether the resistance changes per attack is not documented; the HID inspector on this site shows what your pad is actually exposing.

How were the reviews?

Mixed to positive: Metacritic lists it at 76 out of 100, “generally favorable”. Critics praised the combat feel, the performances and the visuals; the common complaints were repetition and a story that does not reach its potential.