Standard
- Base game on 2 October
- Pre-order: F-14A playable aircraft
- Pre-order: ACE COMBAT ZERO: THE BELKAN WAR
Ace Combat 8: Wings of Theve came out worldwide at one moment on 1 October 2026, 15:00 Pacific — 2 October in Europe and Japan — after three days of Deluxe early access. Since then Bandai Namco has said some flight-stick options from Ace Combat 7 are missing and being worked on, that Ace Combat Zero will also come as a separate Steam app, and that an update with fixes is in preparation. This page keeps the launch record, the prices and those notices; the graphics-card check and the flight-stick bench are one card away.
Launch moment: Thursday, 1 October 2026 at 22:00 UTC, the same instant everywhere.Launch moment for you One instant worldwide: 1 October at 15:00 Pacific, which is 2 October at 00:00 in central Europe and 07:00 in Japan. Steam shows 1 October because the store reads the same moment on a Pacific clock.
Each page answers one question and none of them repeats another. Every figure is counted from what the page holds.
Pick the mission you are stuck on. The panel shows what the update changed there, then the fixes that apply to every mission.
Update 1.01.002 names no fix for this mission. The fixes below apply to every mission, this one included.
Update 1.01.002 names no fix for this mission. The fixes below apply to every mission, this one included.
Update 1.01.002 names no fix for this mission. The fixes below apply to every mission, this one included.
Update 1.01.002 names no fix for this mission. The fixes below apply to every mission, this one included.
Update 1.01.002 names no fix for this mission. The fixes below apply to every mission, this one included.
Update 1.01.002 names no fix for this mission. The fixes below apply to every mission, this one included.
Update 1.01.002 names no fix for this mission. The fixes below apply to every mission, this one included.
Update 1.01.002 names no fix for this mission. The fixes below apply to every mission, this one included.
Update 1.01.002 names no fix for this mission. The fixes below apply to every mission, this one included.
Still on an older version? Move camera controls off L in BUTTON MAPPING before this mission.
Update 1.01.002 names no fix for this mission. The fixes below apply to every mission, this one included.
Update 1.01.002 names no fix for this mission. The fixes below apply to every mission, this one included.
Update 1.01.002 names no fix for this mission. The fixes below apply to every mission, this one included.
Update 1.01.002 names no fix for this mission. The fixes below apply to every mission, this one included.
Update 1.01.002 names no fix for this mission. The fixes below apply to every mission, this one included.
Update 1.01.002 names no fix for this mission. The fixes below apply to every mission, this one included.
Update 1.01.002 names no fix for this mission. The fixes below apply to every mission, this one included.
Update 1.01.002 names no fix for this mission. The fixes below apply to every mission, this one included.
Update 1.01.002 names no fix for this mission. The fixes below apply to every mission, this one included.
Update 1.01.002 names no fix for this mission. The fixes below apply to every mission, this one included.
From Bandai Namco's notes for update 1.01.002, released 23 October 2026. Only what the notes name is listed here. Steam Update Data Ver. 1.01.002 Release Notice
Bandai Namco has not found every cause yet. Until it ships a fix, these are its own workarounds from three notices, in the order worth trying them. Tick each one off; pick your RAM and the memory step gives the number Windows asks for.
Your RAM
Pick your RAM to see the size to set.
Below the 16 GB of RAM Bandai Namco lists as the minimum for this game.
32 GB of virtual memory or more
In Windows, type 32768 in both Initial size and Maximum size (MB).
24 GB of virtual memory or more
In Windows, type 24576 in both Initial size and Maximum size (MB).
16 GB of virtual memory or more
In Windows, type 16384 in both Initial size and Maximum size (MB).
Your RAM alone reaches the 48 GB Bandai Namco tested. Keep virtual memory switched on.
Your RAM alone reaches the 48 GB Bandai Namco tested. Keep virtual memory switched on.
Bandai Namco saw fewer memory-related crashes with about 48 GB of RAM and virtual memory combined.
Open Advanced system settings, then Performance Settings › Advanced › Virtual memory › Change. Untick automatic management, pick the drive, choose Custom size, press Set and restart.
Bandai Namco calls these temporary workarounds, not a fix: it is still hunting several causes and working to cut the game's memory use.
Bandai Namco on Steam — Product Notice (29 September 2026) · Bandai Namco on Steam — Product Notice ② (16 October 2026) · Bandai Namco on Steam — Product Notice ③ (2 November 2026)
| Where | Local time | Local date |
|---|---|---|
| US PacificAmerica/Los Angeles | 15:00 | Thu 1 Oct — the day before |
| US EasternAmerica/New York | 18:00 | Thu 1 Oct — the day before |
| BrazilAmerica/Sao Paulo | 19:00 | Thu 1 Oct — the day before |
| UKEurope/London | 23:00 | Thu 1 Oct — the day before |
| Central EuropeEurope/Berlin | 00:00 | Fri 2 Oct |
| MoscowEurope/Moscow | 01:00 | Fri 2 Oct |
| IndiaAsia/Kolkata | 03:30 | Fri 2 Oct |
| PhilippinesAsia/Manila | 06:00 | Fri 2 Oct |
| Japan & KoreaAsia/Tokyo | 07:00 | Fri 2 Oct |
| Australia (east)Australia/Sydney | 08:00 | Fri 2 Oct |
| New ZealandPacific/Auckland | 11:00 | Fri 2 Oct |
Because it is one moment rather than a midnight in each region, switching your console or store region buys you nothing — there is no zone that reaches it first. The countdown above is this same instant read on your own device's clock.
One global instant, not a midnight in each region: 22:00 UTC on 1 October, which is 00:00 on 2 October in central Europe and 07:00 in Japan.
Fixes in ten missions that could stall, fail or crash, an Async Compute switch on PC, changed key assignments for certain keyboard controls and new connection settings for certain peripherals. ACE COMBAT ONLINE: shorter ECM, ESM and IEWS effects.
Deluxe and Joker Flight Pack digital pre-orders open at 15:00 Pacific on 28 September — the same clock time as the public unlock, three days earlier.
US prices. The F-14A aircraft is $4.99 and the cosmetic set $9.99 on their own; both come with the Deluxe edition.
Steam lists full controller support. A HOTAS is supported by the series but is not the default input.
Minimum RTX 2060 (6 GB) or Radeon RX 6600 XT with 16 GB RAM — Bandai Namco’s own estimate is 1080p upscaled, 30 fps, Low. Recommended RTX 3070 or RX 6800 with 32 GB RAM — 1080p upscaled, 60 fps, Medium. 150 GB on an SSD.
Both sold as Ace Combat 8 editions for PlayStation and PC; the Thrustmaster also for Xbox and PC. No list of other supported sticks has been published, and on 30 September Bandai Namco said some stick options from Ace Combat 7 are not yet in Ace Combat 8.
Cross-platform lobbies of up to 100 players: Co-Op Assault (2–4 players against the AI), Co-Op Warfare (4v4), Scrambles and Emergency Sorties.
A shooter reads where your stick ended up. A flight game reads where it is, every frame — so drift and an unusable outer range are felt for the whole flight rather than for one shot.
The internal studio that has handled the series since Ace Combat 7.
98% of critics recommend it — the best-reviewed Ace Combat in 25 years, behind only Ace Combat 04.
15:00 Pacific — 29 September at 00:00 in central Europe. Three days before the public unlock.
Bandai Namco says some stick options from Ace Combat 7 are missing and that it is working on improvements.
One instant worldwide: 1 October at 22:00 UTC, which is 2 October in Europe, Japan and Oceania.
Bandai Namco confirmed a standalone Steam app for players who got Ace Combat Zero as a pre-order bonus, with saves shared through Steam Cloud.
Fixes in ten missions, an Async Compute switch on PC and changes to keyboard controls and peripheral connection settings.
Added to eligible libraries in stages; progress on the same PC carries over automatically.
07:59 PDT, which is 14:59 UTC.
Prices are US list prices where the publisher has stated them; regional pricing differs.
Everything here runs in the browser and takes minutes, so the first hour with the game is spent playing.
At one instant everywhere: 1 October 2026 at 15:00 Pacific, which is 22:00 UTC, 2 October at 00:00 in central Europe and 07:00 in Japan. Deluxe owners had played since 28 September at the same clock time.
They do not. Steam shows 1 October because a store page renders the unlock on the viewer's own clock and Valve is on Pacific time; Bandai Namco announces 2 October because that is the date in Japan and most of Europe. It is the same moment — switching store region cannot move it earlier.
Released on 23 October 2026, it fixes ten missions that could stall, fail or crash (6, 10, 11, 13, 14, 16, 18, 25, 28 and 30), retunes Ladon on ELITE and above in Mission 15 and the flare count in Mission 28, adds an Async Compute switch under SYSTEM on graphics cards that support it, adjusts key assignments for certain keyboard controls and changes the connection settings for certain peripheral devices. In ACE COMBAT ONLINE it fixes account creation and controller reconnection problems and shortens the ECM, ESM and IEWS special weapons. The mission fix finder on this page lists the fixes by mission.
Some of them. Bandai Namco says it adjusted the key assignments for certain keyboard controls but did not say which, and it has not published the full keyboard and mouse layout either; the BUTTON MAPPING screen in the game shows the current keys. The same update fixed Mission 13, whose cinematic stalled when L was assigned to camera controls.
Yes, three days: 28 September at 15:00 Pacific, the same clock time as the public unlock. That is the full game rather than a trial, which is also why a stick problem found on the 28th costs you three days of flying rather than being discovered at launch.
Only with a ray-tracing graphics card: hardware ray tracing, DirectX 12 with Shader Model 6.6 and an SSD are all listed as requirements. Bandai Namco’s own estimate for the minimum — an RTX 2060 or Radeon RX 6600 XT with 16 GB of RAM — is 1080p upscaled at 30 fps on Low; the recommended RTX 3070 or RX 6800 with 32 GB is 1080p upscaled at 60 fps on Medium. Budget 150 GB of SSD space. Any GTX card, and any Radeon older than the RX 6000 series, falls below the line however fast it is otherwise.
Two sticks are licensed for this game: Thrustmaster’s T.Flight HOTAS Neo Ace Combat 8 Edition (PlayStation/PC and Xbox/PC versions) and HORI’s Ace Combat 8 Flight Stick for PlayStation and PC. Bandai Namco has not published a list of other devices, and on 30 September it said some configuration options that sticks had in Ace Combat 7 are not in Ace Combat 8 yet and that it is working on improvements. Update 1.01.002 on 23 October changed the connection settings for certain peripheral devices without naming them, and Bandai Namco refers questions about how a device behaves to its maker.
Resting centre, outer range and deadzone floor — about five minutes in total, none of it needing the game. The flight-stick check in the Ace Combat 8 lab does the first two while you fly the aircraft with your own stick, which matters more while some of Ace Combat 7’s stick options are missing from the game.
88 on OpenCritic, with 98% of critics recommending it, and 87 on Metacritic when reviews went live — the best-reviewed entry in 25 years, behind only Ace Combat 04 in 2001. None of that changes what your own stick does, which is the part this page can measure.
Yes. Ace Combat 8 comes to PlayStation 5, Xbox Series X|S — the Series S included — and PC through Steam. No PlayStation 4, Xbox One or Nintendo Switch version has been announced.
Because ray tracing is not a setting you can switch off. The game is built on Unreal Engine 5 and requires hardware ray tracing, which rules out every GTX card and every Radeon older than the RX 6000 series. Even Bandai Namco’s own minimum — an RTX 2060 or RX 6600 XT — is rated for 1080p at 30 fps on Low with upscaling, and the recommended RTX 3070 or RX 6800 for 1080p at 60 fps on Medium, again with upscaling.
The two licensed for the game are the ones Bandai Namco names: Thrustmaster’s T.Flight HOTAS Neo Ace Combat 8 Edition and HORI’s Ace Combat 8 Flight Stick. For any other stick on PC no support list has been published, so plug yours into the flight-stick check in the Ace Combat 8 lab first and see whether the browser reads every axis.
On Steam in the US, $69.99 for the standard edition and $89.99 for the Deluxe edition, which adds three days of early access (now over), a season pass voucher and a cosmetic set. The F-14A aircraft costs $4.99 and the cosmetic set $9.99 on their own.
It means ACE COMBAT ONLINE lost its connection to the game server. Bandai Namco’s first step is to synchronise the Windows clock, since a clock that has drifted can break the connection; then try again.
Since 23 October, as its own app: players who got Ace Combat Zero as a pre-order bonus find a standalone version added to their Steam library in stages, and it runs without Ace Combat 8 installed. On the same PC your progress carries over automatically; to move it to another PC, switch Steam Cloud on before the first launch. To stop the launch dialog in Ace Combat 8, choose Play ACE COMBAT 8 with Always use this option, or untick Ace Combat Zero under Properties › DLC. Players who did not get the bonus cannot obtain Zero this way.
Bandai Namco said on 9 October that mission matchmaking can be harder to establish in some setups, and that one cause is players connecting from PCs below the system requirements, which can affect everyone in the same session. It asks players to play on Windows 11 and to install the game on an SSD, both of which the requirements list. Update 1.01.002 on 23 October fixed several ACE COMBAT ONLINE problems, among them account creation and reconnecting a controller at mission start, but its notes do not mention matchmaking.
Bandai Namco is still working on a fix. Until then it suggests the graphics driver version the game recommends when it starts, at least 16 GB free on the SSD it is installed on, and Windows virtual memory switched on — and, since 16 October, more of it: memory-related crashes were rarer in its tests with about 48 GB of RAM and virtual memory combined, so with 32 GB of RAM set virtual memory to 16 GB or more, and with 16 GB of RAM to 32 GB or more. It calls this a workaround rather than a fix and is working to cut the game’s memory use. Update 1.01.002 on 23 October fixed three specific crashes — Mission 11's chain explosion, sorting SELECT AIRCRAFT by a role you own no aircraft for, and first opening AIRCRAFT TREE while holding Left with certain DLC aircraft — and improved stability in cinematic scenes and replays; Bandai Namco has not said the memory workaround is no longer needed.
It can help. On 2 November 2026 Bandai Namco said asynchronous computation can affect stability on certain graphics card configurations, and that players who crash may see improvements by setting Async Compute to OFF in the SYSTEM menu of the Steam version. The option is greyed out on cards it does not suit, and Bandai Namco is still investigating other causes.
I answer from this site only — the 28 browser tests, the controls library for 46 games, the sensitivity converters and the two games. I can tell you which page to open, how a tool works and what its result means.
I will not guess. If something is not on the site, I will say so.
Answers come from this site's pages.