Zafina, official Tekken 8 character render
Render: Bandai Namco Entertainment
Tekken 8 frame data · character

Zafina

100 moves you can start on your own, 46 follow-ups inside strings, and 9 stances they come out of. Ask the table a question rather than reading it top to bottom.

Moves
100
Launchers
58
Fastest
i10
Safe
68

You blocked it. What does Zafina get?

Pick how minus they were.

Blocked standing

The punish people take
  • df+1,4 28 +7
  • df+4,1 [5] 36 +3a
  • df+4,2 [6] 34 +24a (+9)

Anything Zafina can start from neutral inside the window.

  • uf+1+2 Dumuzi's Fate throw i12 40
  • 1+3 Diabolos throw i12 35
  • 2+4 Akhazu throw i12 35
  • 3 Sharur i13 17
  • d+1 i12 11
  • 2 i10 8
  • 1 Jab i10 5

Blocked a low

The punish people take
  • ws3 [2] 16 +9
  • H.2+3 [4] 51 +0d

You are crouching, so the punish comes out while you rise — the ws moves.

  • ws3 Shargaz i12 16
  • ws4 Bashmu i11 14

Sorted by damage, highest first, and the top one at each window is marked. Frames are necessary and not sufficient: pushback is not in the source, so a move listed here can still whiff at the distance the blocked attack left you at.

100 of 146 rows
Input Name Level Startup Block Hit CH Damage
1 Jab Recovers 2f faster on hit or block (t27 r17) h i10 1 8 5
2 h i10 -7 -1 8
FC.d+1FC Transition to r24 with f sl i10 -5 6 5
SCR.1SCR h i10~11 -2 9 12
FC.d+2FC sl i11 -4 5 8
ws4 Bashmu m i11 -7 4 14
1+3 Diabolos Homing t i12~14 -4 +0d 35
2+4 Akhazu Homing t i12~14 -4 +0d 35
d+1 Spike m i12 -16 -8 -3c 11
FC.d+4FC l i12 -15 -4 6
H.2+3H Curse of Azazel Heat Smash h,sm i12~13 i47~53 i1~7 i1~7 i1~6 i1~2 3 +0d 51
uf+1+2 Dumuzi's Fate Throw break 1+2 t i12 -6 +0d 40
ws3 Shargaz Cancel SCR transition -8 +1 t39 r27 with B m i12 0 9 16
3 Sharur Cancel SCR transition -8 +1 t40 r27 with B h i13 0 9 17
db+2 Backhand Thrust m i13~14 -13 3 17
df+1 m i13~14 -5 7 10
df+4 m i13 -13 3 14
MNT.1MNT m i13 -6 5 12
MNT.2MNT m i13~14 -14 -3 +57a 19
SCR.3SCR m i13 -6 5 15
4 Balcony break on airborne hit h i14~15 -6 -1 +19a (+10) 19
f+4 Aqrabuamelu h i14~15 -6 [[Zafina_combos#Mini-combos |+22a]] 13
SCR.2SCR m i14 -7 7 17
TRT.3TRT Deathstalker Spike m i14~i15 -7 +5c +19c 16
WR.f+4WR Tarantula Dive Enter BT -52 -7a with U L i14~30 -52~-36 -7a 21
df+3 Cancel SCR transition -10 -1 t43 r28 with B m i15~16 -5 4 15
f,F+2 Gilgamesh Blast Homing h i15~16 1 +21a (+12) +38a 20
MNT.3MNT L i15~16 -12 -1 12
MNT.d+1MNT L i15~16 -11 0 14
MNT.df+3MNT Negal's Lance Balcony break on airborne hit m i15~16 -17 +19g 20
SCR.4SCR Spinning Sappara Tornado M i15~16 -18 +58a (+42) 20
ws1 High evasion during move startup m i15~16 -10 1 8
1+2 Spike m i16~17 -12 4 [[Zafina_combos#Staples|+25a]] 17
df+2 Lamashtu Claw Launches crouching opponent m i16~17 -12 [[Zafina_combos#Staples|+32a (+22)]] 13
FC.d+3FC l i16 -17 -6 10
SCR.b+1+2SCR Sinister Bite Weapon L i16 -18 +23g 20
d+4 L i17~18 -19 -3 7 8
f,F+4 Roundhouse Kick Homing m i17~19 -8 6 16
f+3 Scarecrow Side Kick Balcony Break h i17 3 14 28
MNT.4MNT Enter TRT with D L i17~18 -19 -3 7 13
MNT.df+4MNT Mantis Slash Homing m i17~18 -5 +13g 18
SCR.1+2SCR Huwawa Spike m i17~19 6 +17a 20
SS.1+2SS Adramelech Spike m i17~18 -2c +8c [[Zafina_combos#Staples|+28a]] 22
ub+4 Balcony Break m i17~18 -13 +19a (+9) +29a (+19) 18
uf+4 Rahab Recovers 2 frames faster on hit (t48 r30) m i17~18 -13 +29a (+19) 18
b+1 Cursed Crow Transition to attack throw on standing or airborne front hit with 1+2 m i18 -14 2 14
db+3 Acinaces Cancel SCR transition -11 +0 t48 r30 with B L i18 -8 3 13
SCR.3+4SCR Kigal Strong Aerial Tailspin m,m i18~19 i6~8 -12 +8g 10,20
SCR.d+3SCR "Punish" with i12 if Zafina uses SCR.4 l i18 -6 -3 +9c 10
SCR.df+1SCR Dark Rising Tornado m,M i18 i17~19 -9 +68a (+52) 10,30
TRT.1TRT Tarantula Shotel L i18 -11 5 +15a 13
ws2 Rising Claw Tornado M i18~19 -14 [[Zafina_combos#Staples|+28a (+18)]] 20
b+1+2 Evil Razer Balcony Break m i19~20 -6 +12a (+3) 27
b+1+2,ORB.1+2 Anathematic Razer Balcony Break m i19~20 2 +10a (-16) 17,5,15
d+2 Spike m i19~20 -16c -3c +17a 17
f+1+2 Malicious Nail Heat Engager m,m i19~20 i13~14 -9 +5a (-5) 16,22
f+2 m i19 -18 -6 +52a 17
MNT.df+2MNT Enlil m i19~20 -9 +32a (+22) 10
ORB.SCR.df+3+4ORB.SCR Anathematic Malice Transition to 3rd hit on 2nd hit L,m,m,sm i19 -14 -13a (-14) 6,13,3,10
SCR.df+4SCR Scarecrow Scythe L i19~20 -14 +7c [[Zafina_combos#Staples|+37a]] 17
TRT.1+2TRT Tarantula Claw Balcony Break m,M i19~20 i9~10 -12c +14a 7,20
TRT.df+1TRT Primitive Grudge Heat Engager M i19~20 6 +30a (+15) 30
uf+1 Lapis Dagger h i19 4 9 19
f,f,F+1+2 Tiamat Strong Aerial Tailspin h i20~21 6 +32a 20
f,F+3 Sagaris Spike m i20~22 4 +9c +14c 20
MNT.1+2MNT Scarecrow Strike Spike m i20 -12 +18a 21
MNT.d+4MNT Mantis Slide Knee L i20~27 -22~-15 +4c~+11c +19a~+26a 19
MNT.df+1MNT Vicious Claw Heat Engager M i20~21 10 +11a 30
R.df+1+2R Semper Avarus Eget Rage Art m,t i20 -18 +0d 55+
db+4 Transition to -13 -4 +2 MNT with D L i21~22 -12 -3 3 14
f,F+3+4 Gallu Balcony Break m,m i21 i8~12 -11 +15a (+6) 10,21
b+2 Brisingamen Backfist Homing h i22~23 -5 14 22
b+4 m i22~23 -9 4 14
d+3 Earwig Pincer Transition to MNT -13 +7c +26d r32 with D L i22 -15 +5c +24d 14
ub+3 Balcony break on airborne hit m i22~23 -17 -6 19
uf+3 Arali Strong Aerial Tailspin m i22~23 -8 +19a 19
f,f,F+3 Leaping Side Kick Balcony Break m i23~26 7 +19a (+9) 30
FC.df+3FC Spinning Sweep Enter MNT -26 +13a with D L i23~24 -26 +14a 15
b+3 Ereshkigal Stomp Balcony Break m i24~26 -14 +12a 23
b+3,ORB.1+2 Anathematic Stomp Balcony Break m i24~26 -9 -14a (-15) 13,8,(20)14
SCR.d+4SCR Scarecrow Slide Enter MNT with D L i24~30 -25 -4a 20
TRT.d+1+2TRT Tarantula Scimitar L i25 -21 +10a 20
MNT.uf+3MNT Enki Spike M i26~28 -9c +11d 25
TRT.4TRT Transition to TRT with D m i26 -22 -4 -4c 10
db+1+2 L i28~29 -16 +15a 10
SCR.df+3SCR Homing L i28~30 -23 -10c 10
b+1+3 Revenge Hand Zafina automatically retaliates on successful power crush m,m i30~34, i29~30 2 +12d 5,23
TRT.2TRT Tarantula Cutlass Tornado M i34~36 -13 +38a 24
uf+2 Kur Strong Aerial Tailspin m i36~37 -9 [[Zafina_combos#Staples|+60a]] 20
ub+1+2 Spear of Alu +45a on side/BT hit m! i64 +41a (+10) 40
1+2+3+4 Ki Charge Can't block for 5 seconds
3+4 Scarecrow Stance Cancel to r20 with db
Back Throw Unbreakable t +0d 50
d+1+2 Tarantula Stance Cancel to r30 with DB_UB_U_UF
d+3+4 Mantis Stance Cancel to r30 with db
Left Throw Throw break 1 t -3 +7d 40
MNT.2+3MNT Paradox
Right Throw Labartu Throw break 2 t -3 +0d 40
SCR.d+3+4SCR Mantis Stance
ub,b Back Handspring Transition to r55 MNT with 3+4 (js9~25, cs31~55) at frame 25 sp

Move data and the published punish tables are imported once from a community frame-data project that releases its text into the public domain (CC0). Numbers are theirs; the grouping, the derived flags and any mistake in them are ours. Character renders are Bandai Namco Entertainment’s, shown to identify the fighter. TEKKEN is a trademark of Bandai Namco Entertainment Inc., which is not affiliated with this site. A dash means the source does not record that column for that move — it is not a zero, and the filters treat it as unknown.