Victor, official Tekken 8 character render
Render: Bandai Namco Entertainment
Tekken 8 frame data · character

Victor

87 moves you can start on your own, 35 follow-ups inside strings, and 9 stances they come out of. Ask the table a question rather than reading it top to bottom.

Moves
87
Launchers
36
Fastest
i10
Safe
63
Lows
14
Mids
63
Highs
33
Homing
0
Tornado
0
Heat engagers
5
Fastest move
1

You blocked it. What does Victor get?

Pick how minus they were.

Blocked standing

The punish people take
  • uf+1,1 30 +15gc
  • df+4,2 31 +4

Anything Victor can start from neutral inside the window.

  • Back throw Farewell in Taj Mahal throw i12 50
  • Left throw One Night Miracle throw i12 40
  • Right throw Je Te Veux throw i12 40
  • uf+1+2 Romancing Chaser throw i12 40
  • db+2 Crouch Straight i11 8
  • 1 Jab i10 5
  • b+2 Strobing Memories i10 5

Blocked a low

The punish people take
  • ws1+2,F 22 +8
  • uf+1,1 30 +15gc

You are crouching, so the punish comes out while you rise — the ws moves.

  • ws1+2 Pearly Gates i13 22
  • ws4 Praise Smash i11 16

Sorted by damage, highest first, and the top one at each window is marked. Frames are necessary and not sufficient: pushback is not in the source, so a move listed here can still whiff at the distance the blocked attack left you at.

87 of 122 rows
Input Name Level Startup Block Hit CH Damage
1 Jab Recovers 2f faster on hit or block (t27 r17) h i10 1 8 — 5
b+2 Strobing Memories Weapon h i10 -6 5 14 5
PRF.b+2PRF Strobing Memories Weapon h i10 -6 5 14 5
db+2 Crouch Straight sl i11 -4 7 — 8
ws4 Praise Smash m i11~12 -6 5 — 16
1+3 One Night Miracle Homing t i12~14 -3 -2 — 35
2 Right Jab Weapon h i12~13 -12 -2 — 10
2+4 Je Te Veux Homing t i12~14 -3 -4 — 35
3 — h i12~13 -9 2 — 11
Back throw Farewell in Taj Mahal Throw break: none t i12~14 — -3 — 50
Left throw One Night Miracle Throw break: 1 t i12~14 -3 -2 — 40
PRF.2PRF — Weapon m i12~13 -8 1 1 9
Right throw Je Te Veux Throw break: 2 t i12~14 -3 -4 — 40
uf+1+2 Romancing Chaser Floor Break t i12~14 -3 -4 — 40
4 — h i13~14 -9 1 — 15
df+1 — m i13~14 -2 4 — 10
df+4 — Knee m i13~14 -9 5 — 15
f+2 — h i13~14 -11 5 — 10
IAI.1IAI — Weapon m i13~14 -9 4 — 9
uf+1 — Weapon m i13 -9 4 — 9
ws1+2 Pearly Gates Weapon m,m i13~14,i9~10 -8 8 — 10,12
b+1 — Weapon m i14 -13 -3 — 11
db+1 — Weapon m i14~15 -9 -2 — 9
df+3+4 Llamrei Balcony Break m i14~15 -17 +16a (+11) — 28
f+4 — m i14 -10 0 — 15
ws2 Baguette Cut Weapon m i14~15 -8 6 +35a (+25) 15
ws3 — h i14~15 -14 6 — 16
1+2 Eden Weapon m i15 -9 4 +46a 17
df+2 Arcadia Weapon m i15~16 -14 +31a (+21) — 14
PRF.3PRF Flying Gentleman Heat Engager m i15~17 -8 +15c — 21
uf+4 Chatoyant Courage Tornado m,sm i15~17, i28~30 -19 +73a (+57a) — 12,16
ws1 Oval Cut Weapon m i15~16 -16 +53a — 20
2+3 Heat Burst Heat Burst m i16 1 +2c — [12;12]
CH.d+4CH Guilty Mariko L,t i16 — — +0d 12,18
d+1 — Weapon L i16 -17 -6 — 7
d+4 Fine Salute Perform Guilty Mariko on counter hit L i16 -13 -2 +0d 10
df+3 — m i16 -9 2 — 10
hFC.1+2hFC Shangri-La Weapon l,h i16,i10~11 -23, -13 0 — 10,10
IAI.2IAI Almace Balcony Break m i16~17 -9 +15 (+5) +26a 23
IAI.P.fIAI.P Gwen Balcony Break m i16~17 — +60a (+44) — 21
b+3 — m i17 -9 4 — 15
IAI.3IAI Sequence Knee m,th(m) i17 -13 +25 (+10) — 13 (25)
ub+2 Fancy Cut Weapon m i17~18 -5 8 +32a 17
b+4 Cordial Circuit Homing h i18~19 -2 14 — 20
d+2 Llawfrodedd Heat Engager m i18 0 +4c — 21
d+3 Good Manners L i18~19 -13 -2 — 11
f,f,F+1+2 Tear Drop Cut Weapon L,L i18, i14~15 -14 +4 IAI +15g IAI 10,14
f,f,F+2 Asterism of Virtue Balcony Break m i18~19 2 +8cg +61a (+45a) 21
f,F+2 Carnwennan Tornado m i18~20 -16 +33a (+23a) — 24
IAI.4IAI — L i18~19 -12 4 9 17
IAI.d+1IAI Passelande Heat Engager M i18 ±0 +24a (+9) — 25
PRF.4PRF Cordial Circuit Homing h i18~19 -2 14 — 20
SS.1+2SS Dandy Blow Balcony Break m i18~19 -9 +15 (+5) — 25
uf+3 Peaceful Shoes m i18~19 -9 3 +36d 17
b+1+2 Failnaught Balcony Break h i19~20 -9 +16cg — 25
d+1+2 Iridescence of Prowess Tornado SM i19~21 -9 +17a (+10) +35a 21
db+3 Polite Greetings Tornado h i19~20 -11 +67a (+51a) — 20
PRF.1PRF Maceration Weapon L i19~20 -12 +4c +14g 15
uf+2 Marquise Cut Homing m i19~20 -9 7 — 15
CH.db+4CH Musk-Scented Natasha l,th i20~21 — — +49a 20,4
db+4 Welcome Sweep l i20~21 -26 +4c +49a 17
H.2+3H Élimination Samouraï Heat Smash L,M i20, i39~40 -14 +5d — 39,(25)
IAI.1+2IAI Hauteclaire Homing h i20~21 3 +20 (-6) +21a 30
IAI.d+1+2IAI Espee Aventureuse Weapon l,l i20~21,i14~15 -29 -3 — 10,20
R.df+1+2R Coup de Chevalier Rage Art m,t i20 -18 +0d — 55+
PRF.dfPRF Sillage Recovers crouched sp i21 — — — —
qcf+2 Amour Shaft Strong Aerial Tailspin h i22 -3 4 — 16
H.IAI.d+2H.IAI Longinus Weapon M,M,M,SM,SM i23~24, i6, i4, i3, i4 5 +20 (+2) — 45
IAI.d+2IAI Rhongomyniad Weapon M,M,SM i23~24, i6, i7 4 +0 (-7) — 31
f+1+2 Durandal Balcony Break m i24~25 3 +1a — 30
PRF.1+2PRF Hengroen Balcony Break m i25~27 6 +14a — 25
b+1+4 Dun Stallion Weapon m i26~27 -21 +37a (+6) — 24
H.db+1+2H Monsieur Samurai Weapon m i28~29 6 +6a (-4) — 30
ub+2* Fancy Cut (charged) Weapon m i28~29 3 +32a +66a (+50) 22
H.u+1+2H Excalibur Balcony Break M i31~32 -4 +0a (-1) — 46
u+1+2 Caliburnus Weapon M i31~32 -20c +1a — 32
b,B+2+3 Montjoie Takemikazuchi Balcony Break ub(m) i65~66 — +2a (-8) — 50
1+2+3+4 Ki Charge sp — — — — —
2+3+4 Taunt sp — — — — —
3+4 Iai Stance Stays indefinitely in stance sp — — — — —
f+3 Perfumer Cannot block in stance sp — — — — —
IAI.bIAI Move Backward sp — — — — —
IAI.dIAI Take a Bow sp — — — — —
IAI.fIAI Move Forward Parries low attacks sp — — — — —
IAI.uIAI Prydwen sp — — — — —
PRF.3+4PRF Iai Stance 10?f of intangibility on transition sp — — — — —
ub,b Le Blanc sp — — — — —

Move data and the published punish tables are imported once from a community frame-data project that releases its text into the public domain (CC0). Numbers are theirs; the grouping, the derived flags and any mistake in them are ours. Character renders are Bandai Namco Entertainment’s, shown to identify the fighter. TEKKEN is a trademark of Bandai Namco Entertainment Inc., which is not affiliated with this site. A dash means the source does not record that column for that move — it is not a zero, and the filters treat it as unknown.