1 | Jab Recovers 2f faster on hit or block (t27 r17) | h | i10 | 1 | 8 | — | 5 |
2 | — | h | i10 | -1 | 6 | — | 10 |
d+1 | Crouch Jab Transition to standing r24 with f at frame 25 | sl | i10 | -5 | 6 | — | 5 |
ROL.1+2ROL | Giant Roll Recovers in FUFT on hit | sm | i10~40 | -30 | +45a | — | 22 |
d+2 | Crouch Straight +7c on crouching hit | sl | i11 | -4 | 7 | — | 8 |
hcb,f+1+2 | Rock'n Roll Circus Throw break: 1+2 | th(h) | i11 | 0 | 5 | — | 50 |
ws4 | Paw Smash | m | i11~12 | -6 | 5 | — | 20 |
1+3 | Bear's Bite Homing | th(h) | i12~14 | -3 | 1 | — | 35 |
2+4 | Bear Hug Homing | th(h) | i12~14 | -6 | 1 | — | 35 |
Back throw | Swing Swung Throw break: none | th(h) | i12~14 | — | 1 | — | 70 |
df+4 | — | m | i12 | -4 | 7 | — | 15 |
f+2 | — | h | i12 | -13 | 3 | — | 11 |
HBS.1HBS | — | m | i12~13 | -13 | 2 | 12 | 10 |
Left throw | Bear Slam Throw break: 1 | th(h) | i12~14 | -3 | 1 | — | 50 |
Right throw | Choke Slam Throw break: 2 | th(h) | i12~14 | -3 | 1 | — | 40 |
uf+1+2 | Headbutt Throw break: 1+2 | th(h) | i12~14 | 0 | +26d (+7) | — | 35 |
1+2 | Demon Bear Breath Balcony Break | m | i13~14 | -13 | +18cg | — | 25 |
ws1 | — | m | i13~15 | -11 | 2 | 7 | 13 |
4 | — Balcony Break | h | i14 | -6 | 5 | +30a | 20 |
d+1+2 | Hip Smash Balcony Break | M | i14~15 | -15 | +13d (+3) | — | 23 |
db+1 | — | h | i14~15 | -10 | 4 | 9 | 11 |
db+1+2 | — | mm | i14~15 | -9 | +2~3 | — | 4,4 |
FDFA.1+2FDFA | Bear Butterfly Transition to HBS | l | i14~16 | -12 | 6 | 6 | 10 |
b,f+2 | Anger Hook Balcony Break | h | i15~17 | -5 | +17a (+8) | +62a (+42) | 26 |
b+2 | — | m | i15 | -9 | 2 | — | 12 |
df+1 | — | m | i15~16 | -6 | 2 | — | 6 |
df+2 | — | m | i15~16 | -9 | 2 | — | 10 |
f+4 | — Balcony Break | h | i15 | -6 | 5 | +30a | 22 |
H.2+3H | Panda Super Attack Heat Smash | m | i15~16 | 9 | -3d | — | 50 |
H.db+1+3H | So Shoe Me (Panda Style) Alternate input: H.db+2+4 | t | i15 | — | 12 | — | 10 |
HBS.df+2HBS | Big Tree Tornado | m | i15~16 | -17 | +35a (+25) | — | 20 |
ROL.1ROL | Bear Shove Balcony Break | h | i15~16 | 4 | +35d (+27) | — | 31 |
ws2 | Mad Angler | m | i15~16 | -12 | +29a (+19) | — | 20 |
2+3 | Heat Burst Heat Burst | m | i16 | 1 | +2c | — | [12;12] |
d+4 | Crouch Shin Kick -4c on crouching hit | l | i16 | -15 | -4 | — | 10 |
df+3 | — +2c on crouching hit | m | i16 | -9 | 2 | — | 13 |
H.uf+3+4H | Panda Shooting Star Alternate input: H.ROL.uf+3+4 | m | i16~17 | +12g | +7a | — | 21 (8) |
HBS.d+1+2HBS | Frolicking Bear Tornado | m | i16~20 | -3 | 4 | +76a (+60) | 22 |
uf+3 | — | m | i16~17 | -13 | +30a (+20) | — | 13 |
d,df,f+2 | — | m | i17~18 | -8 | 3 | — | 15 |
FUFA.1+2FUFA | Bear Backstroke Transition to HBS (Cannot cancel) | m | i17~19 | -2 (-2) | +6 (+6) | +6 (+6) | 15 |
ROL.2ROL | Bear Backhand | m | i17~19 | -17 | +28a (+18) | — | 21 |
3 | — Balcony Break | h | i18 | -5 | +21a (+11) | — | 25 |
b+1+2 | Bear X Heat Engager | h,m | i18~19 i12~13 | -8 | +13d | — | 10,20 |
db+2 | Bear Lariat Transition to HBS with D or 3+4 (-17/-3) | L | i18 | -15 | -1 | — | 10 |
db+3 | Bear Pump in Pedal | l | i18 | -12 | 1 | — | 12 |
f+1+2 | — Pseudo-homing? | m | i18 | -15 | +18a | — | 16 |
ROL.3ROL | Bear Slide Recovers in FUFT | l | i18~26 | -18 | +33a | — | 20 |
u+1+2 | Big Bear Attack Transition to HBS with input D or 3+4 | m | i18~23 | -8 / -7 HBS | +6 / +7 HBS | +8a / +9a | 24 |
ws3 | Spinning Bear Kick Balcony Break | m | i18~20 | -9 | +17 (+8) | — | 21 |
f,F+2 | Demon Uppercut | m | i19~21 | -19 | +45a (+35) | — | 23 |
HBS.1+2HBS | Bear Fling Tornado | m | i19~22 | -15 | +79a | — | 24 |
hFC.1hFC | Watch Your Feet Can be done from Crouch Level 1 | L | i19~21 | -8 | +2c | — | 12 |
SIT.2SIT | Trout Smash Tornado | m | i19~21 | -12 | +73a (+57) | — | 18 |
d+3 | Crouch Spin Kick -6c on crouching hit | L | i20 | -17 | -6 | — | 12 |
f,f,F+1+2 | Rabid Bear Balcony Break | m | i20~24 | 3 | +35d (-23) | — | 30 |
f+3 | — Balcony Break | h | i20 | -5 | +21a (+11) | — | 30 |
HBS.3+4HBS | Bear Tackle Heat Engager | M | i20~24 | -14 | +9a (-1) | — | 21 |
R.df+1+2R | Close Call! Panda Storming Flower Rage Art | m,t | i20 | -18 | +0d | — | 55+ |
db+4 | Spinning Kuma Tornado | l | i21~22 | -23 | 6 | +74a (+58) | 20 |
HBS.2HBS | Bear Claw Transition to HBS | L | i21~24 | -15 | +21g | — | 16 |
SIT.1SIT | — | l | i21~22 | -12 | 4 | 9 | 15 |
b+1 | Bear Slash Balcony Break | M | i22~23 | -13 | +13a | — | 24 |
b+3+4 | High Jinks Alternate input: ws3+4 | m | i22~23 | -28 | +61a | — | 20 |
f,f,F+3 | Leaping Side Kick Balcony Break | m | i22~23 | 6 | +13a (+3) | — | 30 |
SS.1+2SS | Salmon Swipe 9 chip damage | m | i22~23 | -3 | +6c | — | 23 |
HBS.df+1HBS | Hornet Buster Homing | m | i25~27 | -7 | +20a (+11) | — | 23 |
SIT.3+4SIT | Rebound Transition to ROL with input F | m | i25 | -12 / -10 ROL | -4a / -2a ROL | — | 20 |
HBS.b+1+2HBS | — Transition to HBS with input D or 3+4 | l | i26~29 | -25c | +14a | — | 16 |
HBS.f,fHBS | Bear Roll Transition to ROL | sp | N/A / i26~i31 Heat | +1~+6 / -6~-1 HBS | +7~+12 / 0~+5 HBS | — | — |
HBS.f+1+2HBS | Bear Toss Removes Recoverable Health | th(h) | i26~27 | — | -2d | — | 30 |
hFC.1+2hFC | Bear Roll Transition to ROL | sp | i26~i31 | +1~+6 | +7~+12 | — | — |
ROL.4ROL | Bear Rolling Kick Recovers in FUFT | m | i26~30 | 7 | +26a | — | 20 |
SIT.fSIT | Bear Roll Alternative input: FC.3+4 or FDFA.f | sp | N/A / i26~i31 Heat | +1~+6 / -6~-1 HBS | +7~+12 / 0~+5 HBS | — | — |
uf+1 | Hornet Sweep Alternate input: ub+1 or u+1 | m | i26~28 | -6 | +22a | — | 20 |
f+3+4 | Shape-Up Kick Unparryable (bug?) | L | i28~30 | -23 | +6a | — | 20 |
uf+2 | Ultra Kuma Balcony Break | m | i28~30 | -6 | +30a | +65a (+45) | 20 |
uf+4 | — Balcony Break | m | i29~30 | -6 | -10a (-20) | — | 20 |
FUFT.d+1+2FUFT | Get Up Punch Transition to SIT (Cannot cancel) | m | i30 | 17 | +37a | +37a | 21 |
ub+1+2 | Bear Skip Cancel into HBS with input D or 3+4 | l | i31~32 | -17 | +12a | — | 25 |
db+2+3 | Salmon Hunter Balcony Break | l | i32~34 | -12 | +39a | — | 30 |
u+3+4 | Pancake Press Transition to SIT (cannot cancel) | m | i34~39 | +14cg | +20d | — | 21 |
f,F+1+2 | Falling Bear Chip damage | m | i37~38 | +8 HBS / +5 ROL | 52a HBS / +49a ROL | — | 30 |
db+2+3* | Salmon Hunter Balcony Break | l | i45~47 | -12 | +39a | — | 40 |
b+1+4,f,f | Rolling Bear Hold F to extend attack | sm | i55~i130 | -20~+55 | +42a~+117a | — | 40 |
OTG.d+1+4OTG | Dance With Me Cancel into BT with input OTG.d+1+4,3+4 | l,ub(l) | i55~110,i25~38 | N/A | 8 (0) / +14 | — | 16 (11),48 (33) |
b+1+4 | Deadly Claw Transition to HBS with input D or 3+4 | ub(m) | i60~62 | — | +16a/+21a HBS | — | 25 |
db+2+3** | Fresh Salmon Hunter Balcony Break | l | i60~62 | -4 | +43a | — | 60 |
1+2+3+4 | Ki Charge | — | — | — | — | — | — |
1+3+4 | You're Welcome | sp | — | — | — | — | — |
3+4 | Hunting Alternate input: FDFA.3+4 | sp | — | — | — | — | — |
d+3+4 | Bear Sit Alternative input: db+3+4 | sp | — | — | — | — | — |
d+3+4 | Bear Sit Transition to SIT | sp | — | — | — | — | — |
HBS.3HBS | Hunting to Roll Over Transition to FUFA | sp | — | — | — | — | — |
HBS.b,bHBS | Backward Roll Alternate input: SIT.B | sp | — | — | — | — | — |
HBS.d+3+4HBS | Hunting to Play Dead Transition to FDFA | sp | — | — | — | — | — |
HBS.f+3+4HBS | Hunting Hip Smash Alternate input: HBS.b+3+4 | — | — | — | — | — | — |
4 | — Less frame advantage occurs after Combo from last hit | m | i10~12 | -11 | +30a (+20) / +21a (+14) | — | 13 |
1+2 | — Combos from 1st hit | mm | i15~16 | -11 | 0 | — | 4,4 |
1 | — Combo from 1st hit with 2F delay | m | i16 | -3 | 2 | — | 11 |
1+2 | Bear Double Hop Kick Combo Spike | m | i18~19 | -15 | +16a / -2a | — | 22 |
2 | Killing Claws Hold 2 to power up, up to 2 charge levels | m | i18~19 | -13 | +6 (+20g) | 18 | 20 |
3 | Bear Combo Low Combo from 2nd CH | l | i18 | -13 | -2 | — | 13 |
1 | Kuma Musou Combo from 1st hit with 4F delay | m | i20~21 | -16 | +35a (+25) | — | 12 |
1 | Wild Lumberjack Balcony Break | h | i20 | -5 | +36a (+10) | — | 20 |
2 | Drum Roll | m | i20~21 | -15 | +22a (+12) | — | 18 |
3 | Kuma Hell Axle Balcony Break | m | i20~21 | 7 | +21a (+14) | — | 25 |
1 | — Combo from 1st hit CH with 2F delay | m | i22~23 | -15 | -4c | — | 8 |
1 | G-Clef Cannon Tornado | m | i22~23 | -16 | +69a (+23) | — | 14 |
1+2 | Break'n Balcony Break | l | i22~24 | -29c | +8a / -3a (-10) | — | 33 |
2 | Angry Lumberjack Balcony Break | h | i22~24 | -5 | +11 (+2) | — | 25 |
2 | Double Wild Slap Spike | M | i22~23 | -13 | 4 | +13c | 20 |
2 | — Combo from 1st CH | m | i22~23 | -11 | -2 | — | 9 |
1 | — Combos from 1st hit | h | i23 | -3 / - 4 HBS / -14 ROL | +8 / +7 HBS / -3 ROL | — | 14 |
2 | Honeycomb Spike Hold 2 to power up, up to 2 charge levels | m | i24~25 | -13 | 4 | +13c | 20 |
1 | Double Trout Sweep Combo from 1st CH | l | i25~26 | -12 | 6 | — | 13 |
1+2 | Grizzly Rampage Combo from 2nd hit with 9F delay | M | i25~26 | -14c | +17d | — | 20 |
2 | — Combos from 1st hit CH | m | i25 | -10 | 6 | — | 15 |
1+2 | Howling Bear Balcony Break | m | i26 | -11 | +15a (+6) | — | 20 |
1 | Grizzly Claws Balcony Break | m | i27 | -10 | +33a (+7) / HE | — | 25 |
2 | Honey Trap Balcony Break | h | i27~28 | -5 | +22a | — | 24 |
H.1H | Spinning Panda Flight Floor Break | m | i27~28 | — | +17a (-18) | — | 14 |
1+2 | Bear Claw Cross Tornado | M | i30~31 | -14 | +65a (+49) | — | 20 |
2 | Bear Combo Middle | m | i33~34 | -14 | +31a (+21) | — | 22 |
2 | Grizzly Claw Smash Chip damage on block | l | i33~34 | -18 | +21d | — | 22 |
2* | Double Wild Slap Spike | M | i33~34 | -12 | +13c | +42a | 20 |
2* | Honeycomb Spike chip damage on block | m | i33~34 | -12 | +13c | +49a | 20 |
1 | Salmon Massacre Tornado | m | i35~39 | -15 | +25a (+15) | — | 25 |
2* | Killing Claws Heat skips to Level 2 charge | m | i35 | -12 | +18c | +33a (-2) | 28 |
2** | Fresh Honeycomb Spike chip damage on block | m | i44~45 | 3 | +49a | — | 30 |
2** | Fresh Killing Claws Transition to HBS with input D or 3+4 | m | i44 | 3 | +27a (-9) | — | 38 |
2** | Fresh Wild Slap Spike | M | i47~48 | 3 | +42a | — | 30 |
1+2 | Shape-Up Hip Hip | M | i50~i60 | -16 | -13a | — | 30 (24) |