Dragunov, official Tekken 8 character render
Render: Bandai Namco Entertainment
Tekken 8 frame data · character

Dragunov

89 moves you can start on your own, 52 follow-ups inside strings, and 12 stances they come out of. Ask the table a question rather than reading it top to bottom.

Moves
89
Launchers
22
Fastest
i10
Safe
75

You blocked it. What does Dragunov get?

Pick how minus they were.

Blocked standing

The punish people take
  • df+1 [1] 13 +7

Anything Dragunov can start from neutral inside the window.

  • f+1+4 Reverse Victor Clutch throw i11 40
  • f+2+3 Victor Clutch throw i11 40
  • uf+1+2 Blizzard Rush throw i12 40
  • 1+3 Volk Clutch throw i12 35
  • 2 i10 10
  • 1 Jab i10 5

Blocked a low

The punish people take
  • ws1,3 28 +15a (+6)
  • ws1,2 25 +10g
  • ws1+2 28 +19a (+9)

You are crouching, so the punish comes out while you rise — the ws moves.

  • ws1+2 Frost Tackle launch i12 28
  • ws4 Gelid Smash i11 15
  • ws1 i12 11

Sorted by damage, highest first, and the top one at each window is marked. Frames are necessary and not sufficient: pushback is not in the source, so a move listed here can still whiff at the distance the blocked attack left you at.

89 of 141 rows
Input Name Level Startup Block Hit CH Damage
1 Jab Recovers 2f faster on hit or block (t27 r17) h i10 1 8 5
2 h i10 0 9 10
f+1+4 Reverse Victor Clutch Throw break 1 t i11 -2 +0d 40
f+2+3 Victor Clutch Throw break 2 t i11 -2 -1d 40
ws4 Gelid Smash m i11~12 -5 6 15
1+3 Volk Clutch Homing t i12~14 -2 +1d 35
2+4 Purge Slam Homing t i12~14 -2 +1d 35
4 h i12 -9 -1 2 10
d+1+3 Cold Fate Side switch t (m) i12~14 +1d 35
df+4 m i12 -9 2 14
uf+1+2 Blizzard Rush Floor Break t i12 -6 -10d 40
ws1 Enter SNK -5 +2 r22 with DF m i12~13 -3 4 11
ws1+2 Frost Tackle Heat Engager m i12~13 -14 +19a (+9) 28
df+1 Enter -2, -11 PGR with 3+4 (or d+3+4) m i13 -2 7 13
b+3 Serrated Edge Homing h i14~15 -9 +11g 17
b+4 +4c on crouching opponents m i14 -7 4 15
db+2 m i14~15 -7 4 12
f+4 Knee h i14~15 -7 8 16
uf+1 Eye Blast Tornado h i14 -9 [[Dragunov combos#Mini-combos|+12c]] 20
3 m i15~16 -9 2 10
b+2 m i15 -3 8 14
d+4 L i15~16 -15 -9 -4 12
df+2 Scimitar Launches crouching opponent m i15~16 -12 [[Dragunov combos#Staples|+28a (+18)]] 14
f,f,F+2 <div class="dotlist"> * Russian Assault * Russian Hook Special </div> Balcony Break m i15~17 4 +6cg [[Dragunov combos#Staples|+44a]] 22
f,F+2 Russian Sickle Balcony Break m i15~16 -12 +15a [[Dragunov combos#Mini-combos|+30d (+22)]] 20
H.2+3H Ultra Russian Sickle Heat Smash m,m,m i15~16, i30~32,i31~32 6 +3d 25,14,23
SNK.1SNK Cocked Hammer Balcony Break (airborne) h i15~16 -8 [[Dragunov combos#Staples|+51a]] 20
ub+1 Hunter Hook Balcony Break (airborne) h i15~16 -4 8 +18g 17
ws2 Ballistic Upper m i15~16 -12 [[Dragunov combos#Staples|+28a (+18)]] 15
2+3 Heat Burst Heat Burst m i16 1 +2c [12;12]
BT.d+3BT Cane Stab l i16 -11 +10d 20
f+1+2 Scabbard Balcony Break h i16~17 -9 +35d 27
FC.df+1FC L i16~17 -13 -4 8
PGR.2PGR Frozen Scythe Strong Aerial Tailspin M i16~17 -9 +19a (+2) 24
ws3 Glacial Hilt Balcony Break m i16~17 -9 +15a (+6) +36a (+0) 21
b+1 m i17 -10 1 14
d+3 L i17~18 -14 -3 +1c 13
df+3 Mantis Heel Floor Break m i17~20 -6~-3 +5c~+8c 16
SNK.3SNK Slay Ride Throw when CH from the front or on airborne hit in close range L,t i17~18 -16 0 +1d/(+26a) 17,20
SNK.3+4SNK Snap Knee Knee m i17~18 -13 +27g 20
u+3 Balcony Break m i17~21 -13 +14a (+4) 16
ub+3 m i17~21 -17 -6 16
uf+3 Breaching Charge Kick Balcony Break m i17~21 -7 +20a (+10) 16
WR.F+3WR Chernobog Sweep Transition to attack throw on front standing hit L,t i17~18 -15 +1d 20,20
d+1 Bunker-buster Elbow Floor Break m i18~19 +1c +8c [[Dragunov combos#Mini-combos|+13d]] 18
d+2 Razer L i18~19 -13 -1c +13g 14
PGR.3PGR Frozen Heel Hook Homing l i18~19 -26 -1d 21
SNK.2SNK Stinger Elbow Tornado m i18~19 -14 [[Dragunov combos#Staples|+36a (+26)]] 25
db+3~1+2 Feint & Low Catch Side switch t i19~20 +1d 35
f+2 Elbow h i19~20 -8 3 8 16
FDFT.3FDFT Clipping Heel Hook On close hit l,t i19 -9 +0d 8,30
SNK.4SNK Ignition Switch Heat Engager m i19~20 7 +8c 22
(During enemy wall stun).f,f,F+4 Death&#039;s Fragrance Tornado m,t i20~21 20,20,25,35
db+3+4 Deadly Scorpion Balcony Break (airborne) L i20~21 -31 +3g [[Dragunov combos#Mini-combos|+20a]] 23
f,f,F+4 Snap Knee Assault Tornado m,t i20~21 -7 +1d 20,25
f+3 Enter SNK +0 +11 r19 with DF m i20 -6 5 11
R.df+1+2R White Angel of Death Rage Art m,t i20 -18 +0d 55+
SS.2SS Floor Break m i20~21 -10 1 16
ub+2 Counterstrike Sidesteps left h i20 -5 9 [[Dragunov combos#Staples|+53a]] 18
1+2 Bloodhound Strike Balcony Break m i21~22 -14 +19a 25
f,F+3 Stinger Kick Homing h i21~23 5 +30a (+4) 35
b+1+2 Blizzard Hammer Floor Break m i22~23 6 [[Dragunov combos#Mini-combos|+13c]] 26
df+3+4 Reaper Kick Strong Aerial Tailspin m i22~24 -7 +12g [[Dragunov combos#Mini-combos|+24d]] 19
u+4 Slicing Sobat Balcony Break (airborne) m i22~23 -12~13 [[Dragunov combos#Mini-combos|+15a]] 21
ub+4 Slicing Sobat Balcony Break (airborne) m i22~23 -16~17 +11a 21
uf+4 Slicing Sobat Balcony Break (airborne) m i22~23 -9 [[Dragunov combos#Mini-combos|+19a]] 21
uf,n,4 Delayed Rising Toe Kick m i23~i25 -13 +32a (+22a) 20
OTG.db+3OTG Six Feet Under Floor Break L i24 -11 0 24
f+3+4 Iron Flail Tech-rollable on frames 34~38 h i25~26 -13 [[Dragunov combos#Staples|+41a]] 25
f,F+4 Rolling Thunder Floor Break M i26~28 -1 [[Dragunov combos#Mini-combos|+13c]] 21
PGR.1+2PGR Pigeon Roll > Ambush Tackle Throw break: 1+2 m(t) i26 -5 +3d
qcb+2 Mass Elbow Tornado m i26~27 -15 [[Dragunov combos#Mini-combos|+32a]] 23
db+3 Clipping Sweep Clean hit +67a (+51) l i27~29 -26 -2c [[Dragunov combos#Staples|+67a (+51)]] 17
b+3+4 Inertia Kick Balcony Break (airborne) h i28~29 -2 +1d 22
uf+2 Under Pressure Floor Break M i30-31 -5 [[Dragunov combos#Mini-combos|+42a]] 20
uf+3+4 Scorpion Scissors Unbreakable (avoid by ducking) t i38~42 -12d 35
ub+1+2 Sub-Zero Balcony Break m! i63~64 +26d (-32) 60
1+2+3+4 Ki Charge Can&#039;t block for 5 seconds
3+4 Pigeon Roll Transitions to FC on frame 28~
b+1+3 Red Alert Parries mid and high punches and kicks -5d 25
Back throw Absolute Silence Unbreakable t +1d 50
d+1+2 Pit Fall Parries lows except weapons +5d 40
FDFA.1+2FDFA Living Dead
Left throw Tarantula Sting Throw break 1 t -3 +1d 40
Right throw Reverse Fracture Throw break 2 t -3 +1d 40
SNK Sneak Lapses to standing
Tackle.1Tackle Frost Bite Throw break 1 t +0d 35
Tackle.1+2Tackle Iron Curtain Throw break 1+2 t +3d 45
Tackle.2Tackle Achilles&#039; Hold Throw break 2 t +3d 40

Move data and the published punish tables are imported once from a community frame-data project that releases its text into the public domain (CC0). Numbers are theirs; the grouping, the derived flags and any mistake in them are ours. Character renders are Bandai Namco Entertainment’s, shown to identify the fighter. TEKKEN is a trademark of Bandai Namco Entertainment Inc., which is not affiliated with this site. A dash means the source does not record that column for that move — it is not a zero, and the filters treat it as unknown.