1 | Jab Recovers 2f faster on hit or block (t27 r17) | h | i10 | 1 | 8 | — | 5 |
2 | — | h | i10 | 1 | 7 | — | 10 |
AIR.f,f,F+2+4AIR | Running Cross Driver Floor Break | t(a) | i10 | — | +0d | — | 50(55) |
AIR.f,hcf+1AIR | Muscle Driver Floor Break | t(a) | i10 | — | +0d | — | 40(45) |
d+1 | Crouch Jab Transition to standing r24 with f | sl | i10 | -5 | 6 | — | 5 |
f,f,F+2+4 | Brilliant Brawler Kick Balcony Break | th(h) | i10 | -5 | +10d | — | 40 (45) |
f,hcf+1 | Double Arm Swing Homing | th(h) | i10 | -7 | -20d (-50) | — | 40(45)/70,5 |
hFC.1hFC | Crouch Jab Transition to standing r24 with f | sl | i10 | -5 | 6 | — | 5 |
WALL.1+3WALL | Black Rain of Hell Homing | t(w) | i10 | — | +0d | — | 65? |
BAD.1BAD | — | h | i11 | 1 | 8 | — | 13 |
db,n,f+2+4 | Tombstone Piledriver Floor Break | th(h) | i11 | -2 | -3d | — | 53 |
db+1+2 | DDT Throw break 1+2 | th(h) | i11 | -6 | +2d | — | 40 |
f,n,d,df+2 | Dark Smash Can also be performed with f,n,df#2 (i13+) | h | i11~12 (i14+) | -10 | +36a (+26) | — | 20 |
hFC.2hFC | Crouch Straight +7c on crouching hit | sl | i11 | -4 | 7 | — | 8 |
qcb+1+2 | Hades Drop Balcony Break | th(h) | i11 | -3 | +0d | — | 40(45) |
ws4 | Toe Smash | m | i11~12 | -6 | 5 | — | 20 |
(Back Throw) | Quick Reverse DDT Unbreakable throw | th(h) | i12~14 | ! | -4d | — | 60 |
(Right Side Throw) | Reverse DDT Throw break 2 | th(h) | i12~14 | -3 | +0d | — | — |
1+3 | Knee Bash Homing | th(h) | i12~14 | -6 | 0 | — | 35 |
2+4 | Suplex Homing | th(h) | i12~14 | -3 | +0d | — | 35 |
b+1 | Dark Jab | h | i12~13 | -7 | 5 | — | 12 |
CH.ws2,2CH | True Dark Smash Power up with input f,d,df+2 in a 20f sequence | m,m | i12, i11~12 | 1 | +35a (+28) | — | 20,22 (15) / 25 (17) |
d+1+3 | Demon Bomb Floor Break | th(m) | i12~13 | — | +0d | — | 35 |
d+2+4 | Storm Maker Heat Engager | th(m) | i12~13 | — | +0d | — | 35 |
df+2+3 | Driving Headbutt Floor Break | th(h) | i12 | -3 | +0d | — | 40 |
df+4 | — | m | i12 | -4 | 7 | — | 15 |
f,n,d,df+1+3 | Cobra Clutch (DMD) 1 or 2 break depending on Armor King's input | t | i12 (i17) | -3 | 0 | — | 20 |
uf+1+2 | Armor King Driver Floor Break | th(h) | i12 | -6 | +0d | — | 40 |
ws2 | Jugular Thrust On CH can shift to True Dark Smash with 2 or f,d,df+2 | m | i12 | -9 | 3 | +27a | 17 |
4 | — | h | i13 | -5 | 6 | +6s | 17 |
b+2 | — | m | i13 | -11 | +0c | — | 10 |
BT.3BT | Blind Kick Tornado | M | i13~14 | -14 | +49a | — | 20 |
df+1 | — Recovers 1F faster on hit (t33 r19) | m | i13~14 | -3 | 7 | — | 12 |
f+1+4 | Shoulder Impact Balcony Break | m | i13~15 | -19 | +17a (+12) | — | 28 |
ws3 | — Knee | m | i13~14 | -6 | 6 | — | 12 |
AIR.BAD.2+4AIR.BAD | D Trigger Cannot throw break | t(a) | i14 | — | +0d | — | 45 |
BAD.2+4BAD | Gloriously Disgraceful Kick Homing | th(h) | i14~15 | 0 | +0d | — | 45 |
BAD.db+1+2BAD | Shadow Press Shift to attack throw on grounded, airborne, and backturn hit | m,t | i14~17 | -18c | +0d | — | 18,15 |
d+4 | Crouch Shin Kick -4c on crouching hit | l | i14 | -15 | -4 | — | 6 |
db+2 | — Increased opponent blockstun (r19 -> r21) when performing db+2,H.1 | m | i14 | -11 | 0 | — | 12 |
f,F+4 | Brawler Kick Heat Engager | m | i14 | -8 | +13cg | — | 25 |
hFC.4hFC | Crouch Shin Kick -4c on crouching hit | l | i14 | -15 | -4 | — | 6 |
3 | — Has good right sidestep tracking | h | i15~16 | -4 | 3 | — | 17 |
b+4 | Toe Kick | m | i15~16 | -9 | 2 | — | 15 |
BAD.2BAD | — | m | i15~16 | -7 | 4 | — | 12 |
df+2 | Concussion Hook Jab evasion? | m | i15~16 | -12 | 4 | +22a | 21 |
f,n,d,df+1 | Shadow Lariat 6 chip damage on block | h | i15~16 | 5 | +16a | — | 20 |
f+2 | — Elbow | m | i15~16 | -11 | 2 | — | 12 |
f+3 | — | m | i15~16 | -9 | 7 | — | 9 |
uf+2 | — | m | i15~16 | -12 | -1 | — | 7 |
uf+4 | Rising Toe Kick | m | i15~17 | -13 | +33a (+23) | — | 13 |
ws1 | Snap Uppercut Elbow | m | i15~16 | -12 | +31a (+21) | — | 16 |
2+3 | Heat Burst Heat Burst | m | i16 | 1 | +2c | — | [12;12] |
b+1+2 | Blindside | m | i16~17 | 0 | 4 | 15 | 0 |
b+3 | Dark Toll Kick Balcony Break | h | i16~18 | -12 | +66a (+50) | — | 17 |
f,F+2 | Hell-Shaker Punch | m | i16~17 | -6 | 6 | +44a | 20 |
f,n,d,DF+4 | Knee Vault Balcony Break | m | i16~18 | -9 | +28a (+20) | — | 22 |
FUFT.b+3+4FUFT | Whirling Spring Kick Balcony Break | m | i16~28 | -25 | +4a (-6) | — | 25 |
1+2 | — Elbow | m | i17~19 | -10 | 0 | — | 10 |
b+1+3,2 | Jugular Thrust Trap i38 effective startup (b+1+3 takes 21 frames) | m | i17 (i38) | -9 | 3 | +27a | 17 |
BAD.4BAD | Bandido Snatch | L | i17~18 | -13 | +3c | +26a | 23 |
d+2 | — | m | i17~18 | -5 | +5c | 13 | 17 |
d+3 | Stomp | L | i17 | -12 | 2 | 9 | 14 |
d+3+4 | — Can be done from Crouch Level 1 | L | i17 | -16 | -2 | 0 | 15 |
df+3 | Dark Knee Lift Knee | m | i17~18 | -5 | 5 | +49a | 17 |
f,F+3 | Comeback Kick Balcony Break | h | i17~19 | 2 | +15a (+6) | — | 23 |
H.2+3H | Infierno Jaguar Heat Smash | m,t | i17, i42~43 | 9 | +1d | — | 54 |
BT.4BT | Turn Sobat Balcony Break | m | i18 | -10 | +11a (+2) | — | 20 |
FDFA.db+1+3FDFA | Wake-Up Lariat Throw break 1 | th(g) | i18~20 | 0 | +8d | — | 40 |
FDFL.db+1+3FDFL | Back Mount 1 or 2 throw break, depending on Armor King's input. | th(g) | i18~20 | 8 | -10d | — | 0 |
FDFT.db+1+3FDFT | Standing Ankle Hold Throw break 1 | th(g) | i18~20 | 0 | +0d | — | 35 |
FUFA.db+1+3FUFA | Enzui Knee Balcony Break | th(g) | i18~20 | 0 | -19d | — | 35 |
FUFL.db+1+3FUFL | Turn Over 1 or 2 throw break, depending on Armor King's input. | th(g) | i18~20 | 0 | +25d | — | 0 |
FUFT.db+1+3FUFT | Seesaw Whip Balcony Break | th(g) | i18~20 | 0 | +20d | — | 30 |
hFC.3hFC | Crouch Spin Kick -2c on crouching hit | L | i18 | -16 | -2 | — | 12 |
OTG.db+2+4OTG | Stand Up Throw break 2 | th(g) | i18~20 | 0 | +12 / +9 | — | 0 |
f,f,n,2 | Underhanded Transition to BAD r29 on hit with F (+8/+13) | L | i19 | -13 | 5 | 10 | 20 |
OTG.d+4OTG | — -5 on hit when opponent is standing | L | i19~21 | -16c | -5d (-13) | — | 18 |
SS.2SS | Shadow Sweep BT.d+2: cs4~50 | L | i19~20 | -12 | 3 | +6c | 17 |
SS.4SS | Buzz Saw Kick Balcony Break | m | i19~20 | -8 | +13a | +58a | 22 |
uf+3 | Switch Jumping Knee Knee | m | i19~21 | -8 | 5 | +35a (+25) | 17 |
(2 steps or more) wr4 | Dashing Low Drop Kick | L | i20~24 | -21 | +0d | +30a | 20 |
b+3+4 | Pendulum Kick Homing | m | i20~21 | -9 | +12a (+3) | — | 22 |
BAD.3BAD | Blackguard Gut Rench Balcony Break | m | i20~21 | -13 | +11a (+2) | — | 20 |
db+3+4 | Shadow Force Tornado | h | i20~21 | -7 | +18cg | — | 20 |
R.df+1+2R | Dark Supernova Rage Art | m,t | i20 | -18 | +0d | — | 55+ |
db+3 | Foot Sweep Homing | L | i22~24 | -26 | 6 | +74a (+58) | 26 |
f+1+2 | Wrecking Cyclone Strong Aerial Tailspin | m | i22~23 | -12 | +22g | — | 22 |
f,f,F+3 | Flying Brawler Kick Balcony Break | m | i23~25 | 6 | +22cg | — | 30 |
f,F+3+4 | Drop Kick Balcony Break | h | i23~24 | -10 | +10cg | — | 35 |
f+4 | Wind-Up Stomp Spike | M | i23~25 | +3c | +7c | +12c | 21 |
uf,n,4 | Delayed Rising Toe Kick | m | i23~25 | -13 | +32a (+22) | — | 20 |
uf+1 | Spinning Lariat Balcony Break | m | i23~24 | 4 | +11g | +58a | 20 |
FC.df+2FC | Backhand Chop 6 chip damage on block | m | i24~25 | 1 | +52a | — | 23 |
H.ub+1H | Neck Hunter: Villain Strong Aerial Tailspin | h | i24~25 | 5 | +74a (+58) | — | 25 |
ub+1 | Neck Hunter Balcony Break | h | i24~25 | 5 | +39d (+31) | — | 21 |
3+4 | Round Out Kick BT.3+4 spins backwards and recovers frontfacing | M | i25~32 | -7 | 3 | — | 14 |
f+3+4,P | Unforgiven On successful parry, gives a special stun that makes throws unbreakable for the stun duration | h! | i25~34 | — | +23g | — | [5] |
H.f,n,d,df+1+2H | Malice Mist: Villain On hit, gives a special stun that makes throws unbreakable for the stun duration | h! | i25~28 | — | +23g | — | [10] |
BAD.1+2BAD | Brigand Stomping Headbutt Head | m | i26~27 | 5 | +12c | +40a | 22 |
hFC.1+2hFC | Ultimate Tackle (UT) 1+2 throw break (except from behind). | t(s) | i26 | -5 | +3d | — | 0 |
df+3+4 | Frankensteiner Throw only when opponent standing close. | SM,t | i28~35 | -11~-18? | +17d/-7c~0c | — | 15,30 |
f,f,F+3+4 | Running Exploder Balcony Break | m | i28~34 | +17g | +6cg | — | 40 |
db+4 | Low Drop Kick Opponent recovers FDFA | L | i29~31 | -17 FDFT | -3d | +27a | 20 |
d+2+3 | Corporate Elbow Elbow | M | i30~35 | -8 | +0c | — | 25 |
ub+1+2 | Straight Arrow Balcony Break | m | i30~31 | -14 | +33d (+25) | — | 20 |
uf+3+4 | Scissors Kick Can tech roll | m | i32~38 | -7 | +22a (+9) | — | 23 |
BAD.3,H.2 | Blackguard Rush: Villain Balcony Break | m,M | i34~36 | -9 | +1a | — | 15,25 |
f,n,d,df+1+2 | Poison Mist On hit, gives a special stun that makes throws unbreakable for the stun duration | h! | i35~38 | — | +23g | — | [5] |
f,n,d,DF+3 | Dark Inferno Balcony Break | h! | i35~37 | — | +19a (+10) | — | 30 |
u+1+2 | Capital Punishment | m | i35~36 | +2c | +22a | — | 25 |
1+3+4 | — Extremely high hitbox | h! | i37~44 | — | +12g? | — | 25 |
(Back to wall).b,b,UB | [[Wall Jump Attack]] Floor Break | h!,t | i40~45 | — | +0d | — | 40 |
BT.1+4BT | Moonsault Drop Armor King recovers FDFR on close hit on frames 41~42 (t91 r49 fs43~91), and FUFT on far hit (frames 43 to 47) or whiff | M! | i41~47 | — | +0d | — | 20 |
H.ub+1+2*H | Mexican Uppercut: Villain Tornado | M | i50~52 | 8 | +65a (+49) | — | 28 |
ub+1+2* | Mexican Uppercut Tornado | m | i50~52 | 0 | +29a | — | 24 |
b,B+2+3 | Dark Destroyer Cancel to r45 FC with D at frame 36 | m! | i63~66 | — | +52a | — | 50 |
u+1+2* | Burning Knuckle | m! | i67 | — | +11a | — | 45 |
b+1+3 | Catch Reverses High or Mid punches only | — | — | — | +0d | — | 25 |
BM.2,1,2,1BM | Back Mount > Ultimate Punch Could be any 1/2 combination (e.g. 1,1,1,1 / 1,2,2,1) | t | — | 0 | -6d | — | 5,5,5,15 |
DMD.1DMD | Flinging Half Nelson 1 break | t | — | -3 | +0d | — | 20 (25) |
DMD.1+2DMD | Neck Drop 1+2 break | t | — | 0 | -3d | — | 10 (15) |
DMD.2DMD | Sleeper 2 break | t | — | -3 | -3d | — | 10 (15) |
f+3+4 | Bad Jaguar Transition to BAD | sp | — | — | — | — | — |
f,n,d,df | Beast Step Cannot be buffered | — | — | — | — | — | — |
(Left Side Throw) | Reverse Valley Death Bomb Balcony Break | th(h) | — | -3 | +0d | — | 40 |
ub+4 | — Balcony Break | — | — | — | +19a (+9) | +33a (+29) | 15 |
UT.1+2UT | Armbar 1+2 throw break. | t | — | -9 | +1d | — | 25 |
UT.2,1,2,1UT | Ultimate Punch Could be any 1/2 combination (e.g. 1,1,1,1 / 1,2,2,1) | t | — | 0 | +0d | — | 5,5,5,15 |
2 | One Two Punch Combo from 1st hit with 2F delay | h | i10 | -3 | 6 | — | 10 |
1 | Dark Blast Combo from 1st hit | h | i14~15 | -8 | 8 | — | 16 |
1 | Double Concussion Combo from 1st hit | h | i15~16 | 0 | 8 | 11 | 8 |
4 | Knee Lift Combination Knee | m | i15 | -10 | 6 | — | 13 |
2 | Round Out Elbow Balcony Break | M | i17~i34 | -18d | -16a (-52) | — | 25 |
1 | — Combo from 1st hit | m | i18 | -12 | -1 | — | 8 |
1 | Dark Elbow Hook Heat Engager | h | i18~19 | -9 | +16a | — | 25 |
2 | Dark Cyclone Combo from 1st hit with 11F delay | h | i18 | -3 | +16a | — | 20 |
2 | Bastard Rush Tornado | h | i18~19 | -6 | 8 | +12c | 19 |
4 | S.C.S Combo from 1st hit with 8F delay | m,t | i18~19 | -12 | +0d | — | 15,20 |
4 | — Floor Break | L | i18~21 | -16c | -8d | — | 8 (5) |
4 | Crazy Stomp Floor Break | L | i18~21 | -16c | -8d | — | 6 (3) |
4 | Dark Buzzsaw Combo from 1st hit with 11F delay | m | i19~20 | -13 | 8 | +58a | 17 |
1 | Taurus Cutter Edge Balcony Break | h | i20~21 | -9 | +15g | +27d | 13 |
2 | Dark Jab > Hell Stab Combo from 1st hit with 11F delay | m | i20~21 | -12 | 8 | 11 | 20 |
2 | — Combo from 1st hit with 4F delay | m | i20~21 | -11 | 5 | — | 12 |
4 | — Balcony Break | h | i20~21 | -5 | 7 | — | 20 |
1 | Dark Stampede Balcony Break | m | i21~22 | -13 | +15a (+6) | — | 28 |
3 | Thug Force Balcony Break | h | i22~23 | -7 | +18cg | — | 24 |
4 | Ruffian Raid Transition to BT | h | i22~23 | +4~+5 | +11g~+12g | — | 22 |
4 | — Interrupt with i1 from 1st block | M | i22~23 | -14 | -3 | — | 13 |
1 | Right Jab > Uppercut Combo from 1st hit | m | i23~24 | -3 | 7 | — | 15 |
3 | Taurus Cutter Trap Balcony Break | m | i23~24 | -15 | +15a (-2) | — | 16 |
1 | Left Right Uppercut Combo from 2nd CH with 3F delay | m | i24~25 | -5 | 1 | 11 | 14 |
1 | Dark Tide Tornado | m | i24~26 | -13 | +16cg | +34a | 19 |
1 | Prison Crusher Heat Engager | m | i24~25 | -13 | +28a (+2) | — | 24 |
1+2 | Round Out Body Press Transition to attack throw on close range front hit | M,t | i24~34 | +0c | -5d | — | 25,5 |
2 | Ruffian Double Smash Heat Engager | m | i24~25 | -12 | +18a (+13) | — | 24 |
1 | Death Sandwich Floor Break | m | i25~26 | -13 | +45a (+37) | — | 10 |
2 | Knife Edge Combo Balcony Break | h | i25~26 | -7 | +19a (+10) | — | 20 |
3 | High Kick Tornado Balcony Break | h | i25~26 | 0 | 9 | +27d | 18 |
3 | Killer PK Combo Balcony Break | m | i26~27 | -12 | +11a (+2) | — | 22 |
H.1H | Outbreak: Villain Balcony Break | m | i26~27 | 3 | +17a (+8) | — | 25 |
4 | — Combo from 1st hit with 7F delay | m | i27~29 | -9 | 3 | — | 15 |
2 | Dark Flood Balcony Break | m | i30~31 | -12 | +32a (+6) | — | 24 |
3+4 | Crazy Torment Combos from 1st hit on grounded opponent | SM | i30~32 | -17c | +0d | — | 20 |
(hold) | Phenomenon Shadow DDT Floor Break | t (h) | i35 | — | 0 | — | 40 |
3 | Blackjack Combination Combo from 2nd hit | M | i35~40 | -11c | +7a | — | 20 |
d+1+2 | Jaguar Screwdriver Floor Break | — | — | — | -10d | — | 38 |
1+2 | Toe Kick > Stunner Throw only comes out on front hit | t | — | — | +0d | — | 20 |
1 | Choke Sleeper 1 break | t | — | 4 | -3d | — | 20 (25) |
2 | 3-Count Pound 2 break | t | — | 4 | -3d | — | 25 (30) |
1 | Triple Trouble 1 break | t | — | 4 | -3d | — | 15 (20) |
2 | Human Necktie 2 break | t | — | 4 | -3d | — | 20 (25) |