Action RPG · PC · PlayStation · Xbox

Diablo IV controls & keybinds

Diablo IV keeps the six-skill layout: two on the mouse and four on the number keys, evade on Space and the potion on Q. Controller play uses the face buttons and bumpers, with movement on the left stick instead of clicks.

The keys people look up first

Diablo IV controls at a glance

Default bindings for the actions searched for most. The full lists, the settings that change how they feel and the printable layout are below.

ActionPCPlayStationXbox
Dodge / rollSpaceCircleB
HealQD-pad DownD-pad Down
InteractMouse 1Cross (near objects)A (near objects)
InventoryI
MapTabTouchpadView
EmoteED-pad LeftD-pad Left
Mount / vehicleZL2LT
Chat / voiceEnter
EscEscapeF1F1F2F2F3F3F4F4F5F5F6F6F7F7F8F8F9F9F10F10F11F11F12F12``1Skill 1: Skill 3 / 4 / 5 / 62Skill 2: Skill 3 / 4 / 5 / 63Skill 3: Skill 3 / 4 / 5 / 64Skill 4: Skill 3 / 4 / 5 / 6556677889900--==⌫BackspaceTabMapTab: MapQHealinQ: Healing potionWWEEmote E: Emote wheelRRTTown pT: Town portalYYUUIInventI: InventoryOSocialO: SocialPCodex P: Codex / paragon[[]]\\CapsCaps LockAASSkillsS: SkillsDDFFGGHHJJournaJ: Journal / questsKKLL;;''EnterChatEnter: ChatShiftLeft ShiftZMount Z: Mount / dismountXXCCharacC: CharacterVPush tV: Push to talkBBNNMM,,..//ShiftRight ShiftCtrlLeft CtrlWinWinAltItem laLeft Alt: Item labels (show loot)SpaceForce moveSpace: Force move, Evade, Mount spurAltRight AltFnFnMenuMenuCtrlRight Ctrl
LMBMove / interact, Basic skillRMBCore skillMMBunboundM4unboundM5unboundScroll ↑unboundScroll ↓unbound
Highlighted keys carry a default action; hover or tap a key for every action bound to it.
ActionDefault key
Movement
Move / interactOptions › Controls can switch to Move with keys (WASD) and free-aim skills. Mouse 1
Force moveBind Force Move to keep walking without attacking; Evade is on Space by default. Space (with option) or unbound
Evade Space
Mount / dismountAfter the Donan's Favor quest. Z
Mount spur Space (mounted)
Skills
Basic skill Mouse 1
Core skill Mouse 2
Skill 3 / 4 / 5 / 6 1 / 2 / 3 / 4
Items
Healing potion Q
Town portal T
Interface
Inventory I
Skills S
MapM opens the full map; Tab overlays the map by default in newer builds. Tab
Journal / quests J
Character C
Emote wheel E
Item labels (show loot) Left Alt (hold)
Chat Enter
Push to talk V
Social O
Codex / paragon P
Settings that change how the bindings feel

Recommended starting settings

One row in Diablo's key bindings explains most of what feels wrong about its controls: by default, move, interact and your basic attack are all the same click. Splitting them is the change that finally lets you stand still and swing.

Controls → Key Bindings → Gameplay

Combine Move/Interact/Basic Skill Slot Disabled EnabledDisabled

Enabled is the default and it is why left click does three jobs: walking, looting and swinging. Disabled splits them into three bindings, which is the one change that lets you stand still and attack without holding a modifier. Everything else on this list is smaller than this row. PC

Force Move Bind it to a key UnboundAny key

Walks to the cursor and refuses to attack whatever is under it. Unbound by default, which is why a melee character keeps stopping to hit a barrel while the rest of the pack closes in. PC

Force Stand Still Left Shift Any key

The mirror of the row above: attack the cursor and do not take a step. On a ranged build this is the difference between kiting and walking into the thing you were kiting. PC

Controls

Move with keyboard Mobility On OnOff

WASD instead of click-to-move, with skills aimed at the cursor. It removes the oldest conflict in the genre — the button that moves you is also the button that attacks — and it makes the evade timing that this game is balanced around actually reachable. PC

Controls → Key Bindings

Evade Space Any key

Shares Space with the mount spur, which is harmless, and sits under the thumb, which is not — on a build with a cooldown-linked evade you will want it under a finger that is not also jumping between skill keys.

Controls → Controller

Vibration Off OnOff

Diablo rumbles on every hit, and a dense pack means continuous rumble for the whole fight. There is nothing in that feedback you cannot see on screen. Controller

Reach check · your keyboard, this game

Can your board actually play Diablo IV?

Every default bind, re-scored against the keyboard you own. Distance is measured from the left hand resting on WASD, because that is where it stays while you play.

A 60% board has every key Diablo IV asks for. 6 of its 21 default binds still need the left hand to leave WASD, so the board is not what holds you back here — the layout is. How that compares with every other game.

  • Mouse 1 Move / interact
  • Space (with option) or unbound Force move
  • Space Evade
  • Mouse 1 Basic skill
  • Mouse 2 Core skill
  • 1 / 2 / 3 / 4 Skill 3 / 4 / 5 / 6
  • Q Healing potion
  • T Town portal
  • Z Mount / dismount
  • Space (mounted) Mount spur
  • I Inventory
  • S Skills
  • Tab Map
  • J Journal / quests
  • C Character
  • E Emote wheel
  • Left Alt (hold) Item labels (show loot)
  • Enter Chat
  • V Push to talk
  • O Social
  • P Codex / paragon
On the keys
your hand is already there
Comfortable
a finger moves, the hand does not
Stretch
the hand lifts, movement wobbles
Off movement
you let go of A and D to press it
Not on this board
the key does not physically exist

Reach uses the same key geometry as BindIQ, which can rebuild the whole layout for you once you know what is out of reach. Mouse buttons always count as reachable — your right hand is already there.

One line per question

How to do the things people search for in Diablo IV

Generated from the default bindings above, so an action and its key can never disagree.

How to dodge in Diablo IV on PC and controller?

To dodge in Diablo IV, press Space on PC, Circle on PlayStation and B on Xbox.

How to heal in Diablo IV on PC and controller?

To heal in Diablo IV, press Q on PC, D-pad Down on PlayStation and D-pad Down on Xbox.

How to interact or pick things up in Diablo IV on PC and controller?

To interact or pick things up in Diablo IV, press Mouse 1 on PC, Cross (near objects) on PlayStation and A (near objects) on Xbox. Options › Controls can switch to Move with keys (WASD) and free-aim skills.

How to open the inventory in Diablo IV on PC?

To open the inventory in Diablo IV, press I on PC.

How to open the map in Diablo IV on PC and controller?

To open the map in Diablo IV, press Tab on PC, Touchpad on PlayStation and View on Xbox. M opens the full map; Tab overlays the map by default in newer builds.

How to emote in Diablo IV on PC and controller?

To emote in Diablo IV, press E on PC, D-pad Left on PlayStation and D-pad Left on Xbox.

How to get on a mount or into a vehicle in Diablo IV on PC and controller?

To get on a mount or into a vehicle in Diablo IV, press Z on PC, L2 on PlayStation and LT on Xbox. After the Donan's Favor quest.

How to open chat in Diablo IV on PC?

To open chat in Diablo IV, press Enter on PC.

Quick answers

Can I move with WASD in Diablo IV?

Yes: Options › Controls › Move with keyboard (added in 2024). Skills then aim at the cursor while WASD moves, which most players prefer for evading.

How do I evade?

Press Space (Circle/B). Evade has a short cooldown that some gear reduces; it also cancels most animations.

How do I mount?

Press Z (L2/LT) outside towns after finishing the Donan's Favor quest in Act IV. Space spurs the mount for bursts of speed.

How do I see item names on the ground?

Hold Left Alt (press the right stick on controller). Loot filters in Options let you hide common items permanently.

How do I use the town portal?

Press T (D-pad Up). The portal returns you to town and creates a return portal; using it in a dungeon keeps your place.

How do I attack without moving in Diablo 4?

Hold Force Stand Still — Left Shift by default — or split the inputs properly: Controls › Key Bindings › Gameplay › Combine Move/Interact/Basic Skill Slot, set to Disabled, gives movement, interaction and your basic attack three separate bindings.

Is WASD movement better in Diablo 4?

It removes the oldest conflict in the genre, where the button that moves you is also the button that attacks, and it makes the evade timing the game is balanced around actually reachable. The switch is in Controls.