August 9, 2026 — Complete language editions
- English, Spanish, Russian and Japanese now follow the selected language across tools, games, guides, research, policies and field notes.
- The language menu keeps visitors on the equivalent page, and a saved choice remains active until it is changed.
- English remains the safe default when a language cannot be determined.
August 9, 2026 — Broader input toolkit
- Added readiness, advanced controller, touch and gyro, mouse DPI, keyboard chatter, keybind, console support and guided troubleshooting workflows.
- Expanded game-specific paths across PC, PlayStation, Xbox, Switch, iOS and Android.
- Every new result includes a measurement boundary and a useful next step.
August 9, 2026 — Better setup portability
- Added device-local setup profiles with structured import and export.
- Expanded AimCurve with reversible conversion, shareable inputs and game-specific notes while preserving the published formula.
- Added a live browser capability check so unsupported features are identified before a test begins.
August 9, 2026 — Initial public toolkit
- Introduced local-first gamepad, stick drift, keyboard, ghosting, mouse button, double-click and browser-observed pointer-rate diagnostics.
- Introduced hip-fire sensitivity conversion for CS2, VALORANT, Apex Legends and Overwatch 2 with visible constants and cm/360.
- Published the initial methodology, limitations, privacy policy and practical guides.